mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-15 14:08:42 +00:00
ea1f76a7c9
C1128: number of sections exceeded object file format limit : compile with /bigobj |
||
---|---|---|
.. | ||
CMakeModules | ||
nel | ||
nelns | ||
ryzom | ||
snowballs2 | ||
studio | ||
tool | ||
web | ||
changelog.template | ||
CMakeLists.txt | ||
CMakePackaging.txt | ||
config.h.cmake | ||
COPYING | ||
CTestConfig.cmake | ||
nelDashBuild.cmd | ||
nelDashBuild.sh | ||
README | ||
revision.h.in |
Introduction ------------ Ryzom Core is a software platform for creating and running massively multi-user entertainment in a 3D environment over the Internet. The Ryzom Core library is further divided into specific modules: network, ai, 3d and misc. If you want to use any of these, you also need to use the misc part of the library, but ai, 3d and network are totally independant from each other so you can use only the parts you really need in your project. If you want know more about the library content and functionalities, you should take a look on the documents present in the doc directory. Ryzom Core is currently developed and tested under GNU/Linux and Windows environments. License ------- Ryzom Core is a Free Software project under the GNU Affero General Public License v3, which means all its code is available for everyone to download, examine, use, modify, and distribute, subject to the usual restrictions attached to any GPL software. If you are not familiar with the AGPL, see the COPYING file for for more details on license terms and other legal issues. Installation ------------ Please visit https://ryzomcore.atlassian.net/wiki/display/RC/Ryzom+Core+Home for more information. In particular the Getting Started section on the right side of the webpage includes build instructions for Windows, Linux and Mac.