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61 lines
1.9 KiB
CMake
61 lines
1.9 KiB
CMake
# - Find DirectX
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# Find the DirectX includes and libraries
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#
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# DXSDK_INCLUDE_DIR - where to find baseinterface.h
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# DXSDK_LIBRARIES - List of libraries when using 3DSMAX.
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# DXSDK_FOUND - True if MAX SDK found.
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if(DXSDK_INCLUDE_DIR)
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# Already in cache, be silent
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set(DXSDK_FIND_QUIETLY TRUE)
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endif(DXSDK_INCLUDE_DIR)
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find_path(DXSDK_INCLUDE_DIR dxsdkver.h
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PATHS
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"$ENV{DXSDK_DIR}"
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"$ENV{DXSDK_DIR}/Include"
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)
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MACRO(FIND_DXSDK_LIBRARY MYLIBRARY MYLIBRARYNAME)
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FIND_LIBRARY(${MYLIBRARY}
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NAMES ${MYLIBRARYNAME}
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PATHS
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"$ENV{DXSDK_DIR}"
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"$ENV{DXSDK_DIR}/Lib"
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"$ENV{DXSDK_DIR}/Lib/x86"
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)
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ENDMACRO(FIND_DXSDK_LIBRARY MYLIBRARY MYLIBRARYNAME)
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FIND_DXSDK_LIBRARY(DXSDK_GUID_LIBRARY dxguid)
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FIND_DXSDK_LIBRARY(DXSDK_DINPUT_LIBRARY dinput8)
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FIND_DXSDK_LIBRARY(DXSDK_DSOUND_LIBRARY dsound)
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FIND_DXSDK_LIBRARY(DXSDK_XAUDIO_LIBRARY x3daudio)
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FIND_DXSDK_LIBRARY(DXSDK_D3DX9_LIBRARY d3dx9)
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FIND_DXSDK_LIBRARY(DXSDK_D3D9_LIBRARY d3d9)
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#FIND_DXSDK_LIBRARY(DXSDK_MESH_LIBRARY mesh)
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#FIND_DXSDK_LIBRARY(DXSDK_MAXUTIL_LIBRARY maxutil)
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#FIND_DXSDK_LIBRARY(DXSDK_MAXSCRIPT_LIBRARY maxscrpt)
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#FIND_DXSDK_LIBRARY(DXSDK_PARAMBLK2_LIBRARY paramblk2)
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#FIND_DXSDK_LIBRARY(DXSDK_BMM_LIBRARY bmm)
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# Handle the QUIETLY and REQUIRED arguments and set DXSDK_FOUND to TRUE if
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# all listed variables are TRUE.
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(DirectXSDK DEFAULT_MSG
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DXSDK_INCLUDE_DIR DXSDK_GUID_LIBRARY)
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if(DirectXSDK_FOUND)
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message(status " directx found.")
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SET(DXSDK_LIBRARIES
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${DXSDK_GUID_LIBRARY}
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${DXSDK_DINPUT_LIBRARY}
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${DXSDK_DSOUND_LIBRARY}
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${DXSDK_D3DX9_LIBRARY}
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${DXSDK_D3D9_LIBRARY})
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else(DirectXSDK_FOUND)
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set(DXSDK_LIBRARIES)
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endif(DirectXSDK_FOUND)
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mark_as_advanced(DXSDK_INCLUDE_DIR DXSDK_LIBRARIES)
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