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124 lines
4 KiB
C++
124 lines
4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "streamable_entity_composite.h"
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#include "nel/misc/progress_callback.h"
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H_AUTO_DECL(RZ_StremableEntityComposite)
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//===============================================================================
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CStreamableEntityComposite::~CStreamableEntityComposite()
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{
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H_AUTO_USE(RZ_StremableEntityComposite)
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for(TStreambleEntities::iterator it = _Entities.begin(); it != _Entities.end(); ++it)
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{
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delete *it;
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}
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}
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//===============================================================================
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void CStreamableEntityComposite::add(IStreamableEntity *entity)
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{
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H_AUTO_USE(RZ_StremableEntityComposite)
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nlassert (entity);
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nlassert(std::find(_Entities.begin(), _Entities.end(), entity) == _Entities.end());
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_Entities.push_back(entity);
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}
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//===============================================================================
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void CStreamableEntityComposite::remove(IStreamableEntity *entity)
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{
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H_AUTO_USE(RZ_StremableEntityComposite)
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TStreambleEntities::iterator it = std::find(_Entities.begin(), _Entities.end(), entity);
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nlassert(it != _Entities.end());
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_Entities.erase(it);
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delete entity;
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}
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//===============================================================================
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/*virtual*/ bool CStreamableEntityComposite::needCompleteLoading(const NLMISC::CVector &pos) const
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{
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H_AUTO_USE(RZ_StremableEntityComposite)
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for(TStreambleEntities::const_iterator it = _Entities.begin(); it != _Entities.end(); ++it)
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{
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if ((*it)->needCompleteLoading(pos)) return true;
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}
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return false;
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}
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//===============================================================================
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/*virtual*/ void CStreamableEntityComposite::update(const NLMISC::CVector &pos)
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{
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H_AUTO_USE(RZ_StremableEntityComposite)
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for(TStreambleEntities::iterator it = _Entities.begin(); it != _Entities.end(); ++it)
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{
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(*it)->update(pos);
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}
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}
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//===============================================================================
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/*virtual*/ void CStreamableEntityComposite::forceUpdate(const NLMISC::CVector &pos, NLMISC::IProgressCallback &progress)
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{
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H_AUTO_USE(RZ_StremableEntityComposite)
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const uint size = (uint)_Entities.size();
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uint count = 0;
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for(TStreambleEntities::iterator it = _Entities.begin(); it != _Entities.end(); ++it)
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{
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// Progress
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progress.progress((float)count/(float)size);
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progress.pushCropedValues((float)count/(float)size, (float)(count+1)/(float)size);
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(*it)->forceUpdate(pos, progress);
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count++;
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progress.popCropedValues();
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}
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}
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//===============================================================================
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void CStreamableEntityComposite::reserve(uint size)
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{
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H_AUTO_USE(RZ_StremableEntityComposite)
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_Entities.reserve(size);
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}
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//===============================================================================
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void CStreamableEntityComposite::removeAll()
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{
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H_AUTO_USE(RZ_StremableEntityComposite)
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for(TStreambleEntities::iterator it = _Entities.begin(); it != _Entities.end(); ++it)
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{
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delete *it;
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}
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NLMISC::contReset(_Entities);
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}
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//===============================================================================
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void CStreamableEntityComposite::forceUnload()
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{
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H_AUTO_USE(RZ_StremableEntityComposite)
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for(TStreambleEntities::iterator it = _Entities.begin(); it != _Entities.end(); ++it)
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{
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(*it)->forceUnload();
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}
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}
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