khanat-opennel-code/code/ryzom/common/src/game_share/pact.cpp

68 lines
1.8 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////
// INCLUDE //
/////////////
#include "stdpch.h" // First include for pre-compiled headers.
#include "pact.h"
using namespace std;
namespace GSPACT
{
static std::string pactNatureStrings[]=
{
"Unknown",
"Kamique",
"Caravane",
};
static std::string pactTypeStrings[]=
{
"Type1",
"Type2",
"Type3",
"Type4",
"Type5",
"unknown"
};
const std::string& toString (EPactNature pactNature)
{
if (pactNature >= sizeof(pactNatureStrings)/sizeof(string) )
{
nlwarning("<toString (EPactNature pactNature) : invalid pact nature %d",pactNature);
return pactNatureStrings[(uint)Unknown];
}
return pactNatureStrings[(uint)pactNature];
}
const std::string& toString (EPactType pactType)
{
if (pactType >= sizeof(pactTypeStrings)/sizeof(string) )
{
nlwarning("<toString (EPactType pactType) : invalid pact type %d",pactType);
return pactTypeStrings[(uint)UnknownType];
}
return pactTypeStrings[(uint)pactType];
}
};// namespace GSPACT