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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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// nel
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#include "nel/misc/i18n.h"
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#include "nel/misc/string_conversion.h"
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#include "action_flags.h"
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using namespace std;
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using namespace NLMISC;
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namespace RYZOMACTIONFLAGS
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{
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// The conversion table
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const CStringConversion<TActionFlag>::CPair stringTable [] =
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{
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{ "Attacks", Attacks },
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{ "Undefined", Undefined },
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};
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CStringConversion<TActionFlag> conversion(stringTable, sizeof(stringTable) / sizeof(stringTable[0]), Undefined);
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// convert item family id to item family name string
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const std::string& toString( TActionFlag flag )
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{
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return conversion.toString(flag);
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}
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// convert item type name to item type enum value
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TActionFlag toActionFlag( const std::string& str )
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{
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return conversion.fromString(str);
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}
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}; // RYZOMACTIONFLAGS
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