.. |
cfg
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
characters
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
characters_maps_hr
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
construction
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
data_common
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
exedll
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
fauna
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
fonts
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
gamedev
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
interface
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
leveldesign
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
objects
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
outgame
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
sfx
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |
sky
|
Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
|
2010-10-16 14:34:09 +02:00 |