ile-de-test/addons/zylann.hterrain/tools/progress_window.gd

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GDScript3
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2023-10-05 18:02:23 +00:00
@tool
extends AcceptDialog
#onready var _label = get_node("VBoxContainer/Label")
@onready var _progress_bar : ProgressBar = $VBoxContainer/ProgressBar
func _init():
get_ok_button().hide()
func _show_progress(message, progress):
self.title = message
_progress_bar.ratio = progress
func handle_progress(info: Dictionary):
if info.has("finished") and info.finished:
hide()
else:
if not visible:
popup_centered()
var message = ""
if info.has("message"):
message = info.message
_show_progress(info.message, info.progress)
# TODO Have builtin modal progress bar
# https://github.com/godotengine/godot/issues/17763