23 lines
588 B
Text
23 lines
588 B
Text
|
shader_type canvas_item;
|
||
|
render_mode blend_disabled;
|
||
|
|
||
|
#include "res://addons/zylann.hterrain/shaders/include/heightmap.gdshaderinc"
|
||
|
|
||
|
uniform sampler2D u_src_texture;
|
||
|
uniform vec4 u_src_rect;
|
||
|
uniform float u_opacity = 1.0;
|
||
|
uniform float u_factor = 1.0;
|
||
|
|
||
|
vec2 get_src_uv(vec2 screen_uv) {
|
||
|
vec2 uv = u_src_rect.xy + screen_uv * u_src_rect.zw;
|
||
|
return uv;
|
||
|
}
|
||
|
|
||
|
void fragment() {
|
||
|
float brush_value = u_factor * u_opacity * texture(TEXTURE, UV).r;
|
||
|
|
||
|
float src_h = sample_heightmap(u_src_texture, get_src_uv(SCREEN_UV));
|
||
|
float h = src_h + brush_value;
|
||
|
COLOR = encode_height_to_viewport(h);
|
||
|
}
|