yannk-godot-sandbox/new_spatialmaterial.tres

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2020-06-06 19:45:30 +00:00
[gd_resource type="SpatialMaterial" load_steps=2 format=2]
[ext_resource path="res://basic_texture_1024.png" type="Texture" id=1]
[resource]
albedo_color = Color( 0.953125, 0.621765, 0.621765, 1 )
albedo_texture = ExtResource( 1 )
uv1_scale = Vector3( 3, 2, 4 )
uv1_offset = Vector3( 1, 2, 3 )
uv1_triplanar = true