khanat-opennel-code/code/ryzom/server/src/patchman_service/deployment_configuration_synchroniser.cpp

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2010-05-06 00:08:41 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//-----------------------------------------------------------------------------
// includes
//-----------------------------------------------------------------------------
// nel
#include "nel/misc/mem_stream.h"
// game share
#include "game_share/utils.h"
// local
#include "deployment_configuration_synchroniser.h"
//-------------------------------------------------------------------------------------------------
// namespaces
//-------------------------------------------------------------------------------------------------
using namespace std;
using namespace NLMISC;
using namespace NLNET;
using namespace PATCHMAN;
using namespace DEPCFG;
//-----------------------------------------------------------------------------
// methods CDeploymentConfigurationSynchroniser
//-----------------------------------------------------------------------------
void CDeploymentConfigurationSynchroniser::requestSync(NLNET::IModuleProxy *sender)
{
// make sure we're initialised
nlassert(_Parent!=NULL);
// bundle the CDeploymentConfiguration singleton into a data blob
CMemStream blob;
blob.serial(CDeploymentConfiguration::getInstance());
// get a proxy for the other guy and send them the message
CDeploymentConfigurationSynchroniserProxy other(sender);
other.sync(_Parent,NLNET::TBinBuffer(blob.buffer(),blob.size()));
}
void CDeploymentConfigurationSynchroniser::sync(NLNET::IModuleProxy *sender, const NLNET::TBinBuffer &dataBlob)
{
// make sure we're initialised
nlassert(_Parent!=NULL);
// rebuild our CDeploymentConfiguration singleton from the data blob
NLMISC::CMemStream blob;
blob.fill(dataBlob.getBuffer(),dataBlob.getBufferSize());
blob.invert();
blob.serial(CDeploymentConfiguration::getInstance());
// call the derived class' callback method (if there is one)
cbDeploymentConfigurationSynchronised(sender);
}
CDeploymentConfigurationSynchroniser::CDeploymentConfigurationSynchroniser()
: _Parent(NULL)
{
}
void CDeploymentConfigurationSynchroniser::init(NLNET::IModule* parent)
{
// make sure we're NOT initialising more than once
nlassert(_Parent==NULL);
CDeploymentConfigurationSynchroniserSkel::init(parent);
_Parent= parent;
}