Commit graph

360 commits

Author SHA1 Message Date
kervala
5221bf199c Merge with hotfix 2015-02-14 14:31:19 +01:00
kervala
491613e7fa Changed: Use Ryzom user agent for CURL 2015-02-14 13:19:53 +01:00
kervala
5b1926aeb4 Changed: std::string already initialized to en empty string 2015-02-14 13:18:51 +01:00
kervala
bb5dc2c471 Changed: Possible bug if string not found 2015-02-14 12:54:17 +01:00
kervala
d6a2af6abd Changed: Minor changes 2015-01-13 14:11:07 +01:00
Nimetu
e2517b8ebc Fix html submit button value that is included with form data (issue #226) 2015-01-09 13:11:20 +02:00
kervala
bdfa7a624e Changed: Minor changes 2014-12-26 13:38:02 +01:00
kaetemi
d6586fa42a Configure shadow outline in applications 2014-10-08 23:20:35 +02:00
kaetemi
f4399190e3 Fix r2ed 2014-09-15 17:42:24 +02:00
kaetemi
4f0a79d67a Fix r2ed 2014-09-15 16:59:12 +02:00
kaetemi
302c478af6 Merge with develop 2014-09-12 15:19:12 +02:00
nimetu
18c5c4df06 Fix #161 fix craft success rate display on client 2014-09-10 15:40:32 +02:00
kaetemi
a6812f5844 Merge with game-device 2014-07-31 02:07:20 +02:00
kervala
29e875255f Fixed: Some typos 2014-07-19 13:59:54 +02:00
kaetemi
0f5f1f9047 Trash DirectInput 2014-07-08 22:21:11 +02:00
kaetemi
ba0243791d Crash safely with an error when sphrase is missing on client 2014-05-23 19:13:36 +02:00
kaetemi
12e64f806f Use vector instead of map to store sbrick sheets, it's faster 2014-05-23 19:13:08 +02:00
kaetemi
fb56ef3fdc Merge 2014-04-30 12:57:54 +02:00
kaetemi
c93b04df1d Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea 2014-04-30 12:54:20 +02:00
kervala
3dca7304f0 Fixed #151: White box on character selection screen (a big thanks to nimetu for the patch!) 2014-04-29 10:31:02 +02:00
kaetemi
7af85d6f2f Add command to eternally trap players ingame 2014-04-01 13:52:36 +02:00
kervala
4e755833ea Fixed: Wrong header guard warning 2014-03-27 15:51:20 +01:00
kervala
bce1d66c07 Fixed: Typo detected by clang 2014-03-27 13:40:22 +01:00
kervala
b3cef75c76 Fixed: Improve compilation speed including revision.h in a smaller .cpp file 2014-03-26 13:13:17 +01:00
kaetemi
a70b5bd75f Merge with default 2014-02-08 02:58:22 +01:00
Nimetu
4185369ce9 Hide over the limit landmarks instead deleting them 2014-01-03 22:43:00 +02:00
Nimetu
ec4b21ac75 Fix inventory items draggable state (issue #78) 2014-01-03 20:31:14 +02:00
kervala
b7feea6c95 Fixed: Warning with clang 2013-11-13 21:40:41 +01:00
kaetemi
03b6dceaa9 Merge with default 2013-10-06 15:50:49 +02:00
kervala
2becb762f8 Fixed: Some warnings 2013-09-29 16:26:24 +02:00
kervala
9889049239 Fixed: Some warnings 2013-09-27 16:30:55 +02:00
Nimetu
3d0ea8c433 Fixed: map landmark bug (issue #15) 2013-09-23 17:34:01 +03:00
kervala
e66b5d82ba Changed: Typo 2013-09-22 13:18:28 +02:00
kervala
df8c6e9b08 Changed: Created NELID macro to fix warning "multi-character character constant" 2013-09-22 13:10:57 +02:00
kaetemi
af51bdbc7a Cleanup vr config interface 2013-09-15 02:14:38 +02:00
kaetemi
c26a06b79e Add ingame configuration interface for virtual reality devices 2013-09-15 01:34:06 +02:00
kaetemi
beb66b19b7 Merge with default 2013-09-07 16:25:45 +02:00
kervala
2a0d588cb5 Changed: Merged code from official client 2013-09-06 15:00:01 +02:00
kaetemi
9dc9acd68f Merge with default 2013-08-01 23:02:49 +02:00
kaetemi
7a8db939ad Missed one 2013-07-28 18:22:35 +02:00
kaetemi
bff229da69 Fix a typo 2013-07-28 18:19:51 +02:00
kaetemi
34553ca2db Fix a compile error 2013-07-28 17:49:28 +02:00
kaetemi
1674b81cce Avoid redundant calls to getDbProp("UI:SAVE:INSCENE:...") 2013-07-28 07:55:16 +02:00
kaetemi
3fe1a17503 Avoid redundant per-frame calls to getDbProp("UI:ENTITY:GUILD:#:ICON") 2013-07-28 05:48:59 +02:00
kaetemi
b09e28e9e0 Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets 2013-07-28 05:10:07 +02:00
kaetemi
22934d2b60 Avoid redundant per-frame calls to getDbProp("SERVER:USER:DEFAULT_WEIGHT_HANDS") 2013-07-28 05:10:06 +02:00
kaetemi
36c969252b Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager 2013-07-28 00:48:34 +02:00
kaetemi
1273830c0e Avoid redundant per-frame calls to getDbValue32(toString("SERVER:CHARACTER_INFO:CHARACTERISTICS%d:VALUE", i)) 2013-07-28 00:29:32 +02:00
kaetemi
2cd88e5d9e Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false) 2013-07-28 00:29:32 +02:00
kaetemi
5e5cfba035 Some necessary changes to camera setting, re #43 2013-07-05 00:17:09 +02:00