kaetemi
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bb625c33bd
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Flag some TODO's
--HG--
branch : multipass-stereo
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2013-09-09 20:55:23 +02:00 |
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kaetemi
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0dd8764e45
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Make bloom work together with render target used for the rift shader, ref #43
--HG--
branch : multipass-stereo
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2013-07-03 03:53:32 +02:00 |
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kaetemi
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52f4a37939
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Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
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2013-07-03 03:21:57 +02:00 |
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kaetemi
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c5c6f7c871
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Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
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2013-07-02 00:55:13 +02:00 |
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kaetemi
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c7994bb11f
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Allow rendering with bloom to a user provided render target (untested) (#43)
--HG--
branch : multipass-stereo
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2013-06-17 00:45:17 +02:00 |
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kaetemi
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c7a9edd495
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Remove silly heap allocation of a null pointer
--HG--
branch : multipass-stereo
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2013-06-16 23:49:45 +02:00 |
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sfb
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af454dd1cf
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Fixed EOL issues and added .hgeol file.
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2012-05-29 08:31:11 -05:00 |
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acemtp@users.sourceforge.net
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d5c601ffa5
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initial version
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2010-05-06 02:08:41 +02:00 |
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