158 lines
4.2 KiB
C++
158 lines
4.2 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "group_html_cs.h"
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#include "game_share/xml_auto_ptr.h"
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#include "../client_cfg.h"
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#include "interface_manager.h"
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// used for login cookie to be sent to the web server
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#include "../net_manager.h"
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using namespace std;
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using namespace NLMISC;
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// ***************************************************************************
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NLMISC_REGISTER_OBJECT(CViewBase, CGroupHTMLCS, std::string, "cs_html");
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CGroupHTMLCS::CGroupHTMLCS(const TCtorParam ¶m)
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: CGroupHTML(param)
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{
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Home = "";
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}
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// ***************************************************************************
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CGroupHTMLCS::~CGroupHTMLCS()
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{
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}
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// ***************************************************************************
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void CGroupHTMLCS::addHTTPGetParams (string &url, bool /*trustedDomain*/)
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{
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url += ((url.find('?') != string::npos) ? "&" : "?");
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std::vector<CParameter> parameters;
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getParameters (parameters, true);
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uint i;
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for (i=0; i<parameters.size(); i++)
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{
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if (i!=0)
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url += "&";
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url += parameters[i].Name;
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url += "=";
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url += parameters[i].Value;
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}
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}
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// ***************************************************************************
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void CGroupHTMLCS::addHTTPPostParams (HTAssocList *formfields, bool /*trustedDomain*/)
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{
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std::vector<CParameter> parameters;
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getParameters (parameters, false);
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uint i;
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for (i=0; i<parameters.size(); i++)
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{
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HTParseFormInput(formfields, (parameters[i].Name+"="+parameters[i].Value).c_str());
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}
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}
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// ***************************************************************************
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string CGroupHTMLCS::home ()
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{
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return Home;
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}
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// ***************************************************************************
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extern string getDebugInformation();
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extern string getSystemInformation();
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string convertToHTML (const string &s)
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{
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string dest;
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uint i;
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for (i=0; i<s.size(); i++)
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{
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if ( ((s[i] >= 'a') && (s[i] <= 'z')) ||
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((s[i] >= 'A') && (s[i] <= 'Z')) ||
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((s[i] >= '0') && (s[i] <= '9')))
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{
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dest.push_back (s[i]);
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}
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else
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{
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dest += toString ("%%%02x", (int) (unsigned char) s[i]);
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}
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}
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return dest;
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}
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// ***************************************************************************
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void CGroupHTMLCS::getParameters (std::vector<CParameter> ¶meters, bool encodeForUrl)
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{
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string s = getDebugInformation();
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s += getSystemInformation();
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static bool webIgReady = false;
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if (!webIgReady) // Webig is ready when getParameters of CGroupHTMLCS is called
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{
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webIgReady = true;
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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pIM->executeLuaScript("game:onWebIgReady()");
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}
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// For each line
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string::size_type startOfLine = 0;
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string::size_type endOfLine;
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endOfLine = s.find_first_of("\n");
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while (endOfLine != string::npos)
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{
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string line = s.substr (startOfLine, endOfLine-startOfLine);
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string dest;
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string::size_type endOfName = line.find_first_of(":");
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if (endOfName != string::npos)
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{
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CParameter param;
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param.Name = line.substr (0, endOfName);
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if (encodeForUrl)
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param.Name = convertToHTML (param.Name);
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param.Value = line.substr (endOfName+1);
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if (encodeForUrl)
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param.Value = convertToHTML (param.Value);
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parameters.push_back (param);
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}
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startOfLine = endOfLine+1;
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endOfLine = s.find_first_of("\n", startOfLine);
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}
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}
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// ***************************************************************************
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