khanat-opennel-code/code/ryzom/common/src/game_share/chat_group.cpp
2010-05-06 02:08:41 +02:00

50 lines
1.9 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "chat_group.h"
#include "nel/misc/string_conversion.h"
static const NLMISC::CStringConversion<CChatGroup::TGroupType>::CPair CChatGroupStringTable [] =
{
{ "say", CChatGroup::say },
{ "shout", CChatGroup::shout },
{ "team", CChatGroup::team },
{ "guild", CChatGroup::guild },
{ "civilization", CChatGroup::civilization },
{ "territory", CChatGroup::territory },
{ "universe", CChatGroup::universe },
{ "tell", CChatGroup::tell },
{ "player", CChatGroup::player },
{ "arround", CChatGroup::arround },
{ "system", CChatGroup::system },
{ "region", CChatGroup::region },
};
static const NLMISC::CStringConversion<CChatGroup::TGroupType> CChatGroupConversion(CChatGroupStringTable, sizeof(CChatGroupStringTable) / sizeof(CChatGroupStringTable[0]), CChatGroup::nbChatMode);
CChatGroup::TGroupType CChatGroup::stringToGroupType( const std::string & str )
{
return CChatGroupConversion.fromString( str );
}
const std::string &CChatGroup::groupTypeToString(CChatGroup::TGroupType type)
{
return CChatGroupConversion.toString(type);
}