khanat-opennel-code/code/ryzom/server/src/gameplay_module_lib/Makefile
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

48 lines
1.2 KiB
Makefile

#############################################################################
# Setting up the compiler settings...
# Global variables
include ../../../Variables.mk
# The flags for the C++ compiler
CXXFLAGS = $(FLAGS_CMN) $(FLAGS_DBG_$(DBG)) \
-I/usr/include/libxml2 \
-I$(NEL_INCLUDE) \
-I$(RYZOM_COMMON_SRC) \
-I.. \
-I.
# The flags for the linker
LDFLAGS = $(LD_FLAGS_CMN) \
-L$(NEL_PATH)/lib \
-L$(RYZOM_COMMON_SRC)/game_share \
-L../admin_modules \
-lnelnet \
-L/usr/lib \
-L/usr/X11R6/lib \
-lnelmisc \
-lxml2 \
-lpthread
#############################################################################
# The bit that changes each time we cut paste and hack this file :o)
# The list of targets to build
TARGETS = libgameplay_module_lib.a
DSP_TARGET = gameplay_module_lib.vcproj
# The default build rule
all: check-deps $(TARGETS)
#libgame_share.so: $(OBJS)
# $(CXX) -o $@ $(OBJS) -shared $(LDFLAGS)
libgameplay_module_lib.a: $(OBJS)
ar r libgameplay_module_lib.a $(OBJS)
#############################################################################
# Rules
include ../../../Rules.mk