khanat-client/assets/landscape/aa_zone.tscn

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[gd_scene load_steps=24 format=2]
[ext_resource path="res://addons/zylann.hterrain/hterrain.gd" type="Script" id=1]
[ext_resource path="res://addons/zylann.hterrain/hterrain_texture_set.gd" type="Script" id=2]
[ext_resource path="res://assets/landscape/data/aa_zone/data.hterrain" type="Resource" id=3]
[ext_resource path="res://assets/landscape/imported_textures/slot0_albedo_bump.packed_tex" type="Texture" id=4]
[ext_resource path="res://assets/landscape/imported_textures/slot2_albedo_bump.packed_tex" type="Texture" id=5]
[ext_resource path="res://assets/landscape/imported_textures/slot1_albedo_bump.packed_tex" type="Texture" id=6]
[ext_resource path="res://assets/landscape/imported_textures/slot3_albedo_bump.packed_tex" type="Texture" id=7]
[ext_resource path="res://assets/landscape/imported_textures/slot1_normal_roughness.packed_tex" type="Texture" id=8]
[ext_resource path="res://assets/landscape/imported_textures/slot2_normal_roughness.packed_tex" type="Texture" id=9]
[ext_resource path="res://assets/landscape/imported_textures/slot3_normal_roughness.packed_tex" type="Texture" id=10]
[ext_resource path="res://assets/landscape/imported_textures/slot0_normal_roughness.packed_tex" type="Texture" id=11]
[ext_resource path="res://assets/landscape/data/aa/data.hterrain" type="Resource" id=12]
[ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot1_normal_roughness.packed_tex" type="Texture" id=13]
[ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot2_normal_roughness.packed_tex" type="Texture" id=14]
[ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot0_albedo_bump.packed_tex" type="Texture" id=15]
[ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot2_albedo_bump.packed_tex" type="Texture" id=16]
[ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot3_albedo_bump.packed_tex" type="Texture" id=17]
[ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot1_albedo_bump.packed_tex" type="Texture" id=18]
[ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot3_normal_roughness.packed_tex" type="Texture" id=19]
[ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot0_normal_roughness.packed_tex" type="Texture" id=20]
[sub_resource type="Environment" id=2]
ambient_light_color = Color( 1, 1, 1, 1 )
[sub_resource type="Resource" id=3]
script = ExtResource( 2 )
mode = 0
textures = [ [ ExtResource( 4 ), ExtResource( 6 ), ExtResource( 5 ), ExtResource( 7 ) ], [ ExtResource( 11 ), ExtResource( 8 ), ExtResource( 9 ), ExtResource( 10 ) ] ]
[sub_resource type="Resource" id=4]
script = ExtResource( 2 )
mode = 0
textures = [ [ ExtResource( 15 ), ExtResource( 18 ), ExtResource( 16 ), ExtResource( 17 ) ], [ ExtResource( 20 ), ExtResource( 13 ), ExtResource( 14 ), ExtResource( 19 ) ] ]
[node name="aa_zone" type="Spatial"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -64, 0, -64 )
[node name="world_environment" type="WorldEnvironment" parent="."]
environment = SubResource( 2 )
[node name="directional_light" type="DirectionalLight" parent="."]
transform = Transform( 0.600044, -0.445864, -0.664193, 0.358619, -0.592248, 0.72155, -0.71508, -0.671154, -0.195479, 0, 20.3141, 3.8147e-06 )
shadow_enabled = true
[node name="HTerrain" type="Spatial" parent="."]
visible = false
script = ExtResource( 1 )
_terrain_data = ExtResource( 3 )
chunk_size = 32
collision_enabled = true
collision_layer = 1
collision_mask = 1
shader_type = "Classic4"
custom_shader = null
custom_globalmap_shader = null
texture_set = SubResource( 3 )
render_layers = 1
shader_params/u_ground_uv_scale_per_texture = Plane( 0.5, 0.5, 0.5, 0.5 )
shader_params/u_depth_blending = true
shader_params/u_triplanar = false
shader_params/u_tile_reduction = Plane( 0, 0, 0, 0 )
shader_params/u_globalmap_blend_start = null
shader_params/u_globalmap_blend_distance = null
shader_params/u_colormap_opacity_per_texture = Plane( 1, 1, 1, 1 )
[node name="HTerrain_2" type="Spatial" parent="."]
script = ExtResource( 1 )
_terrain_data = ExtResource( 12 )
chunk_size = 32
collision_enabled = true
collision_layer = 1
collision_mask = 1
shader_type = "Classic4"
custom_shader = null
custom_globalmap_shader = null
texture_set = SubResource( 4 )
render_layers = 1
shader_params/u_ground_uv_scale_per_texture = Plane( 0.5, 0.5, 0.5, 0.5 )
shader_params/u_depth_blending = true
shader_params/u_triplanar = false
shader_params/u_tile_reduction = Plane( 1, 1, 1, 1 )
shader_params/u_globalmap_blend_start = null
shader_params/u_globalmap_blend_distance = null
shader_params/u_colormap_opacity_per_texture = Plane( 1, 1, 1, 1 )