activate option to select output audio, adding option to activate debug message on console and update locale

This commit is contained in:
AleaJactaEst 2021-06-08 22:43:33 +02:00
parent b3b1029785
commit d35faf34ba
7 changed files with 13 additions and 7 deletions

View file

@ -26,3 +26,6 @@
f) Garder la fenêtre dessus
II) Paramétrage son
6) Correction du menu de selection de la langue
7) Activer la sortie audio en fonction de la selection dans le menu option

View file

@ -147,7 +147,7 @@ msgid "JUKEBOX_MUTE"
msgstr "Mute"
msgid "OPTION_SETTINGS_SOUND_SELECT_DEVICE"
msgstr "Del"
msgstr "Select output audio"
msgid "OPTION_TITLE"
msgstr "Settings"

View file

@ -147,7 +147,7 @@ msgid "JUKEBOX_MUTE"
msgstr "Silence"
msgid "OPTION_SETTINGS_SOUND_SELECT_DEVICE"
msgstr "Supprimer"
msgstr "Sélectionner la sortie audio"
msgid "OPTION_TITLE"
msgstr "Configuration"

View file

@ -215,6 +215,7 @@ func save_config():
#Config.msg_debug("" + child )
config_file.set_value( "playermusic", str(posmusic), child )
posmusic += 1
config_file.set_value("debug", "console", debug)
config_file.save( SettingsFile )
#print("[res://ressources/scripts/config/config.gd] save_config")
@ -248,3 +249,4 @@ func load_config():
var file = config_file.get_value( "playermusic", key, "" )
# Config.msg_debug( "playermusic:" + key + " " + str(file) )
queuemusic.append(file)
debug = config_file.get_value("debug", "console", false)

View file

@ -33,11 +33,13 @@ func _ready():
$window_dialog/margin_container/v_box_container/option_button.select(selected)
func _on_option_button_item_selected(index):
func _on_option_button_item_selected(_index):
var pos = 0
for key in TranslationServer.get_loaded_locales():
if index == $window_dialog/margin_container/v_box_container/option_button.get_selected():
if pos == $window_dialog/margin_container/v_box_container/option_button.get_selected():
TranslationServer.set_locale(key)
return
pos += 1
func _on_button_pressed():

View file

@ -194,14 +194,14 @@ func _on_button_pressed():
func _on_musicplayer_pressed():
Config.msg_debug("")
Config.msg_debug("musicplayer_pressed")
Config.set_playermusic(not Config.get_playermusic())
Config.save_config()
emit_signal( "musicplayer_pressed")
func _on_audiodevice_item_selected(index):
Config.msg_debug("TODO")
AudioServer.set_device(audiodevice_list.get_item_text(index))
func _on_control_musicplayer_pressed():

View file

@ -11,7 +11,6 @@ __meta__ = {
}
[node name="window_dialog" type="WindowDialog" parent="."]
visible = true
margin_left = 55.2183
margin_top = 62.4725
margin_right = 1231.22