Adding celestial objects in skydome shader #27

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yannk merged 0 commits from 23-add-celestial-objects-in-the-sky into main 2022-04-14 19:51:57 +00:00
yannk commented 2022-04-14 19:51:17 +00:00 (Migrated from port.numenaute.org)

Adding celestial objects dynamic positioning in the skydome shader - Thanks to Simon Rodriguez technique : http://blog.simonrodriguez.fr/articles/2015/06/un_ciel_dans_le_shader.html

Closes #23

Adding celestial objects dynamic positioning in the skydome shader - Thanks to Simon Rodriguez technique : http://blog.simonrodriguez.fr/articles/2015/06/un_ciel_dans_le_shader.html Closes #23
yannk commented 2022-04-14 19:51:55 +00:00 (Migrated from port.numenaute.org)

approved this merge request

approved this merge request
yannk commented 2022-04-14 19:51:58 +00:00 (Migrated from port.numenaute.org)

mentioned in commit b00ed70d34

mentioned in commit b00ed70d34e3b466e14e869b72512a731298805d
yannk (Migrated from port.numenaute.org) approved these changes 2024-01-30 21:14:16 +00:00
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Reference: YannK/godot-third-person-basic-scene#27
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