khanat-code-old/code/snowballs2/server/position/src/physics.cpp

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2010-05-06 00:08:41 +00:00
/** \file physics.cpp
* Snowballs trajectory computation
*
* $Id: physics.cpp,v 1.1 2001-07-24 17:00:47 valignat Exp $
*/
/* Copyright, 2001 Nevrax Ltd.
*
* This file is part of NEVRAX SNOWBALLS.
* NEVRAX SNOWBALLS is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX SNOWBALLS is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX SNOWBALLS; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
//
// Includes
//
#include "physics.h"
//
// Namespaces
//
using namespace std;
using namespace NLMISC;
CVector CTrajectory::eval(NLMISC::TTime t) const
{
float ft = (float)(t-_StartTime)/(float)(_StopTime-_StartTime);
ft = min(ft, 1.0f);
CVector res = _EndPosition*ft + _StartPosition*(1.0f-ft);
res.z += 0.3f*_Distance*_Distance/90.0f*(float)sin(Pi*ft);
return res;
}
CVector CTrajectory::evalSpeed(NLMISC::TTime t) const
{
float ft = (float)(t-_StartTime)/(float)(_StopTime-_StartTime);
ft = min(ft, 1.0f);
CVector res = (_EndPosition-_StartPosition).normed()*_Speed;
res.z += 0.3f*_Distance*_Distance/90.0f*(float)Pi*(float)cos(Pi*ft);
return res;
}