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56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
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/** \file physics.cpp
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* Snowballs trajectory computation
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*
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* $Id: physics.cpp,v 1.1 2001-07-24 17:00:47 valignat Exp $
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*/
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/* Copyright, 2001 Nevrax Ltd.
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*
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* This file is part of NEVRAX SNOWBALLS.
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* NEVRAX SNOWBALLS is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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* NEVRAX SNOWBALLS is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with NEVRAX SNOWBALLS; see the file COPYING. If not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
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* MA 02111-1307, USA.
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*/
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//
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// Includes
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//
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#include "physics.h"
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//
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// Namespaces
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//
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using namespace std;
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using namespace NLMISC;
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CVector CTrajectory::eval(NLMISC::TTime t) const
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{
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float ft = (float)(t-_StartTime)/(float)(_StopTime-_StartTime);
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ft = min(ft, 1.0f);
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CVector res = _EndPosition*ft + _StartPosition*(1.0f-ft);
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res.z += 0.3f*_Distance*_Distance/90.0f*(float)sin(Pi*ft);
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return res;
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}
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CVector CTrajectory::evalSpeed(NLMISC::TTime t) const
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{
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float ft = (float)(t-_StartTime)/(float)(_StopTime-_StartTime);
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ft = min(ft, 1.0f);
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CVector res = (_EndPosition-_StartPosition).normed()*_Speed;
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res.z += 0.3f*_Distance*_Distance/90.0f*(float)Pi*(float)cos(Pi*ft);
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return res;
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}
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