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65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RZ_DBVIEW_BAR_H
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#define RZ_DBVIEW_BAR_H
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#include "nel/misc/types_nl.h"
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#include "view_bitmap.h"
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/**
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* class implementing a bitmap used as the front texture of a progress bar
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* the bitmap is drawn from _X to _W * _Range/_RangeMax
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* \author Nicolas Brigand
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* \author Nevrax France
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* \date 2002
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*/
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class CDBViewBar : CViewBitmap
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{
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public:
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/// Constructor
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CDBViewBar(const TCtorParam ¶m)
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: CViewBitmap(param),
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_Slot(TCtorParam()),
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_Bar(TCtorParam())
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{}
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bool parse(xmlNodePtr cur,CInterfaceGroup * parentGroup);
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virtual uint32 getMemory() { return sizeof(*this)+_Id.size(); }
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virtual void draw ();
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protected:
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CViewBitmap _Slot;
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CViewBitmap _Bar;
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//range of the progression in arbitrary units. should be integer
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CInterfaceProperty _Range;
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//max range of the progression in arbitrary units. should be integer
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CInterfaceProperty _RangeMax;
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CInterfaceProperty _Vertical;
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};
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#endif // RZ_DBVIEW_BAR_H
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/* End of dbview_bar.h */
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