2013-06-26 00:45:49 +00:00
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/**
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* \file stereo_ovr.cpp
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* \brief CStereoOVR
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* \date 2013-06-25 22:22GMT
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* \author Jan Boon (Kaetemi)
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* CStereoOVR
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*/
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/*
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* Copyright (C) 2013 by authors
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*
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* This file is part of NL3D.
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* NL3D is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as
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* published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* NL3D is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
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* Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public
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* License along with NL3D. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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* Linking this library statically or dynamically with other modules
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* is making a combined work based on this library. Thus, the terms
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* and conditions of the GNU General Public License cover the whole
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* combination.
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*
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* As a special exception, the copyright holders of this library give
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* you permission to link this library with the Oculus SDK to produce
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* an executable, regardless of the license terms of the Oculus SDK,
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* and distribute linked combinations including the two, provided that
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* you also meet the terms and conditions of the license of the Oculus
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* SDK. You must obey the GNU General Public License in all respects
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* for all of the code used other than the Oculus SDK. If you modify
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* this file, you may extend this exception to your version of the
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* file, but you are not obligated to do so. If you do not wish to do
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* so, delete this exception statement from your version.
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*/
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#include <nel/misc/types_nl.h>
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#include <nel/3d/stereo_ovr.h>
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// STL includes
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// External includes
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#include <OVR.h>
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// NeL includes
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// #include <nel/misc/debug.h>
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2013-06-26 06:00:19 +00:00
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#include <nel/3d/u_camera.h>
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2013-06-26 00:45:49 +00:00
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// Project includes
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using namespace std;
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// using namespace NLMISC;
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namespace NL3D {
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namespace {
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class CStereoOVRLog : public OVR::Log
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{
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public:
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CStereoOVRLog(unsigned logMask = OVR::LogMask_All) : OVR::Log(logMask)
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{
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}
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virtual void LogMessageVarg(OVR::LogMessageType messageType, const char* fmt, va_list argList)
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{
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if (NLMISC::INelContext::isContextInitialised())
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{
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char buffer[MaxLogBufferMessageSize];
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FormatLog(buffer, MaxLogBufferMessageSize, messageType, fmt, argList);
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if (IsDebugMessage(messageType))
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NLMISC::INelContext::getInstance().getDebugLog()->displayNL("OVR: %s", buffer);
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else
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NLMISC::INelContext::getInstance().getInfoLog()->displayNL("OVR: %s", buffer);
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}
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}
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};
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CStereoOVRLog *s_StereoOVRLog = NULL;
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OVR::Ptr<OVR::DeviceManager> s_DeviceManager;
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class CStereoOVRSystem
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{
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public:
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~CStereoOVRSystem()
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{
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Release();
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}
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void Init()
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{
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if (!s_StereoOVRLog)
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{
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nldebug("Initialize OVR");
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s_StereoOVRLog = new CStereoOVRLog();
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}
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if (!OVR::System::IsInitialized())
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OVR::System::Init(s_StereoOVRLog);
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if (!s_DeviceManager)
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s_DeviceManager = OVR::DeviceManager::Create();
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}
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void Release()
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{
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if (s_DeviceManager)
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{
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nldebug("Release OVR");
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s_DeviceManager->Release();
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}
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s_DeviceManager.Clear();
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if (OVR::System::IsInitialized())
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OVR::System::Destroy();
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if (s_StereoOVRLog)
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nldebug("Release OVR Ok");
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delete s_StereoOVRLog;
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s_StereoOVRLog = NULL;
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}
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};
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CStereoOVRSystem s_StereoOVRSystem;
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class CStereoOVRDeviceHandle : public NLMISC::CRefCount
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{
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public:
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OVR::DeviceEnumerator<OVR::HMDDevice> DeviceHandle;
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2013-06-26 00:45:49 +00:00
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};
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sint s_DeviceCounter = 0;
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}
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class CStereoOVRDevicePtr
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{
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public:
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OVR::Ptr<OVR::HMDDevice> HMDDevice;
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2013-06-26 02:57:58 +00:00
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OVR::Ptr<OVR::SensorDevice> SensorDevice;
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OVR::SensorFusion SensorFusion;
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2013-06-26 06:00:19 +00:00
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OVR::HMDInfo HMDInfo;
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2013-06-26 00:45:49 +00:00
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};
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2013-06-26 14:59:08 +00:00
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CStereoOVR::CStereoOVR(const CStereoDeviceInfo &deviceInfo) : m_Stage(0), m_OrientationCached(false)
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2013-06-26 00:45:49 +00:00
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{
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++s_DeviceCounter;
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m_DevicePtr = new CStereoOVRDevicePtr();
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2013-06-26 02:57:58 +00:00
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CStereoOVRDeviceHandle *handle = static_cast<CStereoOVRDeviceHandle *>(deviceInfo.Factory.getPtr());
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OVR::DeviceEnumerator<OVR::HMDDevice> dh = handle->DeviceHandle;
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m_DevicePtr->HMDDevice = dh.CreateDevice();
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if (m_DevicePtr->HMDDevice)
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{
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2013-06-26 06:00:19 +00:00
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m_DevicePtr->HMDDevice->GetDeviceInfo(&m_DevicePtr->HMDInfo);
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nldebug("OVR: HScreenSize: %f, VScreenSize: %f", m_DevicePtr->HMDInfo.HScreenSize, m_DevicePtr->HMDInfo.VScreenSize);
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nldebug("OVR: VScreenCenter: %f", m_DevicePtr->HMDInfo.VScreenCenter);
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nldebug("OVR: EyeToScreenDistance: %f", m_DevicePtr->HMDInfo.EyeToScreenDistance);
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nldebug("OVR: LensSeparationDistance: %f", m_DevicePtr->HMDInfo.LensSeparationDistance);
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nldebug("OVR: InterpupillaryDistance: %f", m_DevicePtr->HMDInfo.InterpupillaryDistance);
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nldebug("OVR: HResolution: %i, VResolution: %i", m_DevicePtr->HMDInfo.HResolution, m_DevicePtr->HMDInfo.VResolution);
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nldebug("OVR: DistortionK[0]: %f, DistortionK[1]: %f", m_DevicePtr->HMDInfo.DistortionK[0], m_DevicePtr->HMDInfo.DistortionK[1]);
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nldebug("OVR: DistortionK[2]: %f, DistortionK[3]: %f", m_DevicePtr->HMDInfo.DistortionK[2], m_DevicePtr->HMDInfo.DistortionK[3]);
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 160 NL3D::CStereoOVR::CStereoOVR : OVR: HScreenSize: 0.149760, VScreenSize: 0.093600
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 161 NL3D::CStereoOVR::CStereoOVR : OVR: VScreenCenter: 0.046800
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 162 NL3D::CStereoOVR::CStereoOVR : OVR: EyeToScreenDistance: 0.041000
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 163 NL3D::CStereoOVR::CStereoOVR : OVR: LensSeparationDistance: 0.063500
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 164 NL3D::CStereoOVR::CStereoOVR : OVR: InterpupillaryDistance: 0.064000
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 165 NL3D::CStereoOVR::CStereoOVR : OVR: HResolution: 1280, VResolution: 800
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 166 NL3D::CStereoOVR::CStereoOVR : OVR: DistortionK[0]: 1.000000, DistortionK[1]: 0.220000
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 167 NL3D::CStereoOVR::CStereoOVR : OVR: DistortionK[2]: 0.240000, DistortionK[3]: 0.000000
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2013-06-26 02:57:58 +00:00
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m_DevicePtr->SensorDevice = m_DevicePtr->HMDDevice->GetSensor();
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m_DevicePtr->SensorFusion.AttachToSensor(m_DevicePtr->SensorDevice);
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m_DevicePtr->SensorFusion.SetGravityEnabled(true);
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m_DevicePtr->SensorFusion.SetPredictionEnabled(true);
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m_DevicePtr->SensorFusion.SetYawCorrectionEnabled(true);
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2013-06-26 06:00:19 +00:00
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m_LeftViewport.init(0.f, 0.f, 0.5f, 1.0f);
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m_RightViewport.init(0.5f, 0.f, 0.5f, 1.0f);
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}
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}
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CStereoOVR::~CStereoOVR()
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{
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2013-06-26 02:57:58 +00:00
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if (m_DevicePtr->SensorDevice)
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m_DevicePtr->SensorDevice->Release();
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m_DevicePtr->SensorDevice.Clear();
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if (m_DevicePtr->HMDDevice)
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m_DevicePtr->HMDDevice->Release();
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m_DevicePtr->HMDDevice.Clear();
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2013-06-26 00:45:49 +00:00
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delete m_DevicePtr;
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m_DevicePtr = NULL;
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--s_DeviceCounter;
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}
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2013-06-26 06:00:19 +00:00
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void CStereoOVR::getScreenResolution(uint &width, uint &height)
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{
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width = m_DevicePtr->HMDInfo.HResolution;
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height = m_DevicePtr->HMDInfo.VResolution;
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}
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void CStereoOVR::initCamera(const NL3D::UCamera *camera)
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{
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float ar = (float)m_DevicePtr->HMDInfo.HResolution / ((float)m_DevicePtr->HMDInfo.VResolution * 2.0f);
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float fov = 2.0f * atanf((m_DevicePtr->HMDInfo.VScreenSize / 2.0f) / m_DevicePtr->HMDInfo.EyeToScreenDistance); //(float)NLMISC::Pi/2.f; // 2.0f * atanf(m_DevicePtr->HMDInfo.VScreenSize / 2.0f * m_DevicePtr->HMDInfo.EyeToScreenDistance);
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m_LeftFrustum.initPerspective(fov, ar, camera->getFrustum().Near, camera->getFrustum().Far);
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m_RightFrustum = m_LeftFrustum;
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float viewCenter = m_DevicePtr->HMDInfo.HScreenSize * 0.25f;
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float eyeProjectionShift = viewCenter - m_DevicePtr->HMDInfo.LensSeparationDistance * 0.5f;
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float projectionCenterOffset = 4.0f * eyeProjectionShift / m_DevicePtr->HMDInfo.HScreenSize;
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nldebug("OVR: projectionCenterOffset = %f", projectionCenterOffset);
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projectionCenterOffset *= (m_LeftFrustum.Left - m_LeftFrustum.Right) * 0.5f; // made this up ...
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m_LeftFrustum.Left += projectionCenterOffset;
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m_LeftFrustum.Right += projectionCenterOffset;
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m_RightFrustum.Left -= projectionCenterOffset;
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m_RightFrustum.Right -= projectionCenterOffset;
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}
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void CStereoOVR::updateCamera(const NL3D::UCamera *camera)
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{
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if (camera->getFrustum().Near != m_LeftFrustum.Near
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|| camera->getFrustum().Far != m_LeftFrustum.Far)
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CStereoOVR::initCamera(camera);
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m_CameraMatrix = camera->getMatrix();
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}
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bool CStereoOVR::nextPass()
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{
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switch (m_Stage)
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{
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case 0:
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++m_Stage;
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// stage 1:
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// (initBloom)
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// clear buffer
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// draw scene left
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return true;
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case 1:
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++m_Stage;
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// stage 2:
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// draw scene right
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return true;
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case 2:
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++m_Stage;
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// stage 3:
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// (endBloom)
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// draw interface 3d left
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return true;
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case 3:
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++m_Stage;
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// stage 4:
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// draw interface 3d right
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return true;
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case 4:
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++m_Stage;
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// stage 5:
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// (endInterfacesDisplayBloom)
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// draw interface 2d left
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return true;
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2013-06-26 13:49:31 +00:00
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case 5:
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++m_Stage;
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// stage 6:
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// draw interface 2d right
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return true;
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case 6:
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m_Stage = 0;
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// present
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m_OrientationCached = false;
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return false;
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}
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}
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2013-06-26 13:49:31 +00:00
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const NL3D::CViewport &CStereoOVR::getCurrentViewport() const
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{
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if (m_Stage % 2) return m_LeftViewport;
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else return m_RightViewport;
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2013-06-26 06:00:19 +00:00
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}
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2013-06-26 14:59:08 +00:00
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const NL3D::CFrustum &CStereoOVR::getCurrentFrustum() const
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{
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if (m_Stage % 2) return m_LeftFrustum;
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else return m_RightFrustum;
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}
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2013-06-26 13:49:31 +00:00
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void CStereoOVR::getCurrentFrustum(NL3D::UCamera *camera) const
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{
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if (m_Stage % 2) camera->setFrustum(m_LeftFrustum);
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else camera->setFrustum(m_RightFrustum);
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}
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2013-06-26 13:49:31 +00:00
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void CStereoOVR::getCurrentMatrix(NL3D::UCamera *camera) const
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{
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CMatrix translate;
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if (m_Stage % 2) translate.translate(CVector(m_DevicePtr->HMDInfo.InterpupillaryDistance * -0.5f, 0.f, 0.f));
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else translate.translate(CVector(m_DevicePtr->HMDInfo.InterpupillaryDistance * 0.5f, 0.f, 0.f));
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camera->setTransformMode(NL3D::UTransformable::DirectMatrix);
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camera->setMatrix(m_CameraMatrix * translate);
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}
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bool CStereoOVR::beginClear()
|
|
|
|
{
|
|
|
|
switch (m_Stage)
|
|
|
|
{
|
|
|
|
case 1:
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStereoOVR::endClear()
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CStereoOVR::beginScene()
|
|
|
|
{
|
|
|
|
switch (m_Stage)
|
|
|
|
{
|
|
|
|
case 1:
|
|
|
|
case 2:
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStereoOVR::endScene()
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CStereoOVR::beginInterface3D()
|
|
|
|
{
|
|
|
|
switch (m_Stage)
|
|
|
|
{
|
|
|
|
case 3:
|
|
|
|
case 4:
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStereoOVR::endInterface3D()
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CStereoOVR::beginInterface2D()
|
|
|
|
{
|
|
|
|
switch (m_Stage)
|
|
|
|
{
|
|
|
|
case 5:
|
|
|
|
case 6:
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStereoOVR::endInterface2D()
|
|
|
|
{
|
|
|
|
|
2013-06-26 06:00:19 +00:00
|
|
|
}
|
|
|
|
|
2013-06-26 13:49:31 +00:00
|
|
|
NLMISC::CQuat CStereoOVR::getOrientation() const
|
2013-06-26 02:57:58 +00:00
|
|
|
{
|
2013-06-26 14:59:08 +00:00
|
|
|
if (m_OrientationCached)
|
|
|
|
return m_OrientationCache;
|
|
|
|
|
2013-06-26 02:57:58 +00:00
|
|
|
OVR::Quatf quatovr = m_DevicePtr->SensorFusion.GetPredictedOrientation();
|
|
|
|
NLMISC::CMatrix coordsys;
|
|
|
|
float csys[] = {
|
|
|
|
1.0f, 0.0f, 0.0f, 0.0f,
|
|
|
|
0.0f, 0.0f, -1.0f, 0.0f,
|
|
|
|
0.0f, 1.0f, 0.0f, 0.0f,
|
|
|
|
0.0f, 0.0f, 0.0f, 1.0f,
|
|
|
|
};
|
|
|
|
coordsys.set(csys);
|
|
|
|
NLMISC::CMatrix matovr;
|
|
|
|
matovr.setRot(NLMISC::CQuat(quatovr.x, quatovr.y, quatovr.z, quatovr.w));
|
|
|
|
NLMISC::CMatrix matr;
|
|
|
|
matr.rotateX(NLMISC::Pi * 0.5f); // fix this properly... :) (note: removing this allows you to use rift while lying down)
|
|
|
|
NLMISC::CMatrix matnel = matr * matovr * coordsys;
|
2013-06-26 14:59:08 +00:00
|
|
|
NLMISC::CQuat finalquat = matnel.getRot();
|
|
|
|
m_OrientationCache = finalquat;
|
|
|
|
m_OrientationCached = true;
|
|
|
|
return finalquat;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Get GUI shift (todo: move to CStereoHMD)
|
|
|
|
void CStereoOVR::getInterface2DShift(float &x, float &y, float distance)
|
|
|
|
{
|
|
|
|
NLMISC::CVector vector = CVector(0.f, -distance, 0.f);
|
|
|
|
NLMISC::CQuat rot = getOrientation();
|
|
|
|
rot.invert();
|
|
|
|
NLMISC::CMatrix mat;
|
|
|
|
mat.rotate(rot);
|
|
|
|
mat.translate(vector);
|
|
|
|
CVector proj = getCurrentFrustum().project(mat.getPos());
|
|
|
|
x = proj.x - 0.5f;
|
|
|
|
y = proj.y - 0.5f;
|
2013-06-26 02:57:58 +00:00
|
|
|
}
|
|
|
|
|
2013-06-26 00:45:49 +00:00
|
|
|
void CStereoOVR::listDevices(std::vector<CStereoDeviceInfo> &devicesOut)
|
|
|
|
{
|
|
|
|
s_StereoOVRSystem.Init();
|
|
|
|
OVR::DeviceEnumerator<OVR::HMDDevice> devices = s_DeviceManager->EnumerateDevices<OVR::HMDDevice>();
|
|
|
|
uint8 id = 1;
|
|
|
|
do
|
|
|
|
{
|
|
|
|
CStereoDeviceInfo deviceInfoOut;
|
|
|
|
OVR::DeviceInfo deviceInfo;
|
|
|
|
if (devices.IsAvailable())
|
|
|
|
{
|
|
|
|
devices.GetDeviceInfo(&deviceInfo);
|
|
|
|
CStereoOVRDeviceHandle *handle = new CStereoOVRDeviceHandle();
|
|
|
|
deviceInfoOut.Factory = static_cast<NLMISC::CRefCount *>(handle);
|
|
|
|
handle->DeviceHandle = devices;
|
|
|
|
deviceInfoOut.Class = 1; // OVR::HMDDevice
|
2013-06-26 00:55:15 +00:00
|
|
|
deviceInfoOut.Library = "Oculus SDK";
|
2013-06-26 00:45:49 +00:00
|
|
|
deviceInfoOut.Identifier = id;
|
|
|
|
deviceInfoOut.Manufacturer = deviceInfo.Manufacturer;
|
|
|
|
deviceInfoOut.ProductName = deviceInfo.ProductName;
|
|
|
|
devicesOut.push_back(deviceInfoOut);
|
|
|
|
++id;
|
|
|
|
}
|
|
|
|
|
|
|
|
} while (devices.Next());
|
|
|
|
}
|
|
|
|
|
|
|
|
CStereoOVR *CStereoOVR::createDevice(const CStereoDeviceInfo &deviceInfo)
|
|
|
|
{
|
2013-06-26 06:00:19 +00:00
|
|
|
CStereoOVR *stereo = new CStereoOVR(deviceInfo);
|
|
|
|
if (stereo->isDeviceCreated())
|
|
|
|
return stereo;
|
|
|
|
delete stereo;
|
|
|
|
return NULL;
|
2013-06-26 00:45:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool CStereoOVR::isLibraryInUse()
|
|
|
|
{
|
|
|
|
nlassert(s_DeviceCounter >= 0);
|
|
|
|
return s_DeviceCounter > 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CStereoOVR::releaseLibrary()
|
|
|
|
{
|
|
|
|
nlassert(s_DeviceCounter == 0);
|
|
|
|
s_StereoOVRSystem.Release();
|
|
|
|
}
|
|
|
|
|
2013-06-26 02:57:58 +00:00
|
|
|
bool CStereoOVR::isDeviceCreated()
|
|
|
|
{
|
|
|
|
return m_DevicePtr->HMDDevice != NULL;
|
|
|
|
}
|
|
|
|
|
2013-06-26 00:45:49 +00:00
|
|
|
} /* namespace NL3D */
|
|
|
|
|
|
|
|
/* end of file */
|