2010-05-06 00:08:41 +00:00
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FILE(GLOB SRC *.cpp time_weather_season/*.cpp time_weather_season/*.h)
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FILE(GLOB PRIV_H *.h)
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SOURCE_GROUP(headers FILES ${PRIV_H} ${PUB_H})
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# Filter out the source files not actually compiled.
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LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.cpp)
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LIST(REMOVE_ITEM PRIV_H ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.h)
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2010-05-10 17:17:19 +00:00
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IF(WIN32)
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2010-06-11 09:57:10 +00:00
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ADD_LIBRARY(ryzom_gameshare STATIC ${SRC})
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2010-05-10 17:17:19 +00:00
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ELSE(WIN32)
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2010-06-11 09:57:10 +00:00
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ADD_LIBRARY(ryzom_gameshare SHARED ${SRC})
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2010-05-10 17:17:19 +00:00
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ENDIF(WIN32)
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2010-05-06 00:08:41 +00:00
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2010-05-10 17:17:19 +00:00
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR} ${CMAKE_CURRENT_SOURCE_DIR})
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2010-06-11 09:57:10 +00:00
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TARGET_LINK_LIBRARIES(ryzom_gameshare
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${NELMISC_LIBRARY} ${NELNET_LIBRARY} ${NELLIGO_LIBRARY} ${NELGEORGES_LIBRARY}
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2010-05-29 19:49:31 +00:00
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${LIBXML2_LIBRARIES} ${ZLIB_LIBRARIES})
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2010-06-14 08:30:17 +00:00
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SET_TARGET_PROPERTIES(ryzom_gameshare PROPERTIES
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VERSION ${NL_VERSION}
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SOVERSION ${NL_VERSION_MAJOR})
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2010-05-06 00:08:41 +00:00
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IF(WIN32)
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2010-06-11 19:56:43 +00:00
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SET_TARGET_PROPERTIES(ryzom_gameshare
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2010-05-10 17:17:19 +00:00
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PROJECT_LABEL "Library: Game Share"
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DEBUG_POSTFIX "_d"
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RELEASE_POSTFIX "_r"
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2010-06-11 09:57:10 +00:00
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LINK_FLAGS_DEBUG "/NODEFAULTLIB:msvcrt")
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2010-05-06 00:08:41 +00:00
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ENDIF(WIN32)
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ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
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2010-06-30 13:31:31 +00:00
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IF(WITH_PCH)
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ADD_NATIVE_PRECOMPILED_HEADER(ryzom_gameshare ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp)
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ENDIF(WITH_PCH)
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2010-06-11 09:57:10 +00:00
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INSTALL(TARGETS ryzom_gameshare LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)
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