Changed: Local includes against system includes

--HG--
branch : develop
This commit is contained in:
kervala 2016-01-19 20:38:05 +01:00
parent 00395d6b2e
commit 5cc2b2865f
9 changed files with 52 additions and 52 deletions

View file

@ -34,14 +34,14 @@
// #include <nel/misc/debug.h> // #include <nel/misc/debug.h>
// Project includes // Project includes
#include <nel/3d/u_camera.h> #include "nel/3d/u_camera.h"
#include <nel/3d/u_driver.h> #include "nel/3d/u_driver.h"
#include <nel/3d/material.h> #include "nel/3d/material.h"
#include <nel/3d/texture_bloom.h> #include "nel/3d/texture_bloom.h"
#include <nel/3d/texture_user.h> #include "nel/3d/texture_user.h"
#include <nel/3d/driver_user.h> #include "nel/3d/driver_user.h"
#include <nel/3d/u_texture.h> #include "nel/3d/u_texture.h"
#include <nel/3d/render_target_manager.h> #include "nel/3d/render_target_manager.h"
using namespace std; using namespace std;
// using namespace NLMISC; // using namespace NLMISC;

View file

@ -23,9 +23,9 @@
#include "std3d.h" #include "std3d.h"
#include <nel/3d/geometry_program.h> #include "nel/3d/geometry_program.h"
#include <nel/3d/driver.h> #include "nel/3d/driver.h"
namespace NL3D namespace NL3D
{ {

View file

@ -23,9 +23,9 @@
#include "std3d.h" #include "std3d.h"
#include <nel/3d/pixel_program.h> #include "nel/3d/pixel_program.h"
#include <nel/3d/driver.h> #include "nel/3d/driver.h"
namespace NL3D namespace NL3D
{ {

View file

@ -27,7 +27,7 @@
#if !FINAL_VERSION #if !FINAL_VERSION
#include "std3d.h" #include "std3d.h"
#include <nel/3d/stereo_debugger.h> #include "nel/3d/stereo_debugger.h"
// STL includes // STL includes
@ -35,14 +35,14 @@
// #include <nel/misc/debug.h> // #include <nel/misc/debug.h>
// Project includes // Project includes
#include <nel/3d/u_camera.h> #include "nel/3d/u_camera.h"
#include <nel/3d/u_driver.h> #include "nel/3d/u_driver.h"
#include <nel/3d/material.h> #include "nel/3d/material.h"
#include <nel/3d/texture_bloom.h> #include "nel/3d/texture_bloom.h"
#include <nel/3d/texture_user.h> #include "nel/3d/texture_user.h"
#include <nel/3d/driver_user.h> #include "nel/3d/driver_user.h"
#include <nel/3d/u_texture.h> #include "nel/3d/u_texture.h"
#include <nel/3d/render_target_manager.h> #include "nel/3d/render_target_manager.h"
using namespace std; using namespace std;
// using namespace NLMISC; // using namespace NLMISC;

View file

@ -26,7 +26,7 @@
*/ */
#include "std3d.h" #include "std3d.h"
#include <nel/3d/stereo_display.h> #include "nel/3d/stereo_display.h"
// STL includes // STL includes
@ -34,10 +34,10 @@
// #include <nel/misc/debug.h> // #include <nel/misc/debug.h>
// Project includes // Project includes
#include <nel/3d/stereo_ovr.h> #include "nel/3d/stereo_ovr.h"
#include <nel/3d/stereo_ovr_04.h> #include "nel/3d/stereo_ovr_04.h"
#include <nel/3d/stereo_libvr.h> #include "nel/3d/stereo_libvr.h"
#include <nel/3d/stereo_debugger.h> #include "nel/3d/stereo_debugger.h"
using namespace std; using namespace std;
// using namespace NLMISC; // using namespace NLMISC;

View file

@ -26,7 +26,7 @@
*/ */
#include "std3d.h" #include "std3d.h"
#include <nel/3d/stereo_hmd.h> #include "nel/3d/stereo_hmd.h"
// STL includes // STL includes

View file

@ -28,8 +28,8 @@
#ifdef HAVE_LIBVR #ifdef HAVE_LIBVR
#include "std3d.h" #include "std3d.h"
#include <nel/misc/time_nl.h> #include "nel/misc/time_nl.h"
#include <nel/3d/stereo_libvr.h> #include "nel/3d/stereo_libvr.h"
// STL includes // STL includes
#include <sstream> #include <sstream>
@ -41,13 +41,13 @@ extern "C" {
// NeL includes // NeL includes
// #include <nel/misc/debug.h> // #include <nel/misc/debug.h>
#include <nel/3d/u_camera.h> #include "nel/3d/u_camera.h"
#include <nel/3d/u_driver.h> #include "nel/3d/u_driver.h"
#include <nel/3d/material.h> #include "nel/3d/material.h"
#include <nel/3d/texture_bloom.h> #include "nel/3d/texture_bloom.h"
#include <nel/3d/texture_user.h> #include "nel/3d/texture_user.h"
#include <nel/3d/driver_user.h> #include "nel/3d/driver_user.h"
#include <nel/3d/u_texture.h> #include "nel/3d/u_texture.h"
// Project includes // Project includes

View file

@ -44,7 +44,7 @@
#ifdef HAVE_LIBOVR_02 #ifdef HAVE_LIBOVR_02
#include "std3d.h" #include "std3d.h"
#include <nel/3d/stereo_ovr.h> #include "nel/3d/stereo_ovr.h"
// STL includes // STL includes
#include <sstream> #include <sstream>
@ -55,13 +55,13 @@
// NeL includes // NeL includes
// #include <nel/misc/debug.h> // #include <nel/misc/debug.h>
#include <nel/3d/u_camera.h> #include "nel/3d/u_camera.h"
#include <nel/3d/u_driver.h> #include "nel/3d/u_driver.h"
#include <nel/3d/material.h> #include "nel/3d/material.h"
#include <nel/3d/texture_bloom.h> #include "nel/3d/texture_bloom.h"
#include <nel/3d/texture_user.h> #include "nel/3d/texture_user.h"
#include <nel/3d/driver_user.h> #include "nel/3d/driver_user.h"
#include <nel/3d/u_texture.h> #include "nel/3d/u_texture.h"
// Project includes // Project includes

View file

@ -44,7 +44,7 @@
#ifdef HAVE_LIBOVR #ifdef HAVE_LIBOVR
#include "std3d.h" #include "std3d.h"
#include <nel/3d/stereo_ovr_04.h> #include "nel/3d/stereo_ovr_04.h"
// STL includes // STL includes
#include <sstream> #include <sstream>
@ -55,13 +55,13 @@
// NeL includes // NeL includes
// #include <nel/misc/debug.h> // #include <nel/misc/debug.h>
#include <nel/3d/u_camera.h> #include "nel/3d/u_camera.h"
#include <nel/3d/u_driver.h> #include "nel/3d/u_driver.h"
#include <nel/3d/material.h> #include "nel/3d/material.h"
#include <nel/3d/texture_bloom.h> #include "nel/3d/texture_bloom.h"
#include <nel/3d/texture_user.h> #include "nel/3d/texture_user.h"
#include <nel/3d/driver_user.h> #include "nel/3d/driver_user.h"
#include <nel/3d/u_texture.h> #include "nel/3d/u_texture.h"
// Project includes // Project includes