mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-14 03:09:08 +00:00
Fixed: Compilation without PCH
This commit is contained in:
parent
28365d4012
commit
5dfd931cf8
4 changed files with 23 additions and 20 deletions
|
@ -25,8 +25,8 @@
|
|||
* <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <nel/misc/types_nl.h>
|
||||
#include <nel/3d/fxaa.h>
|
||||
#include "std3d.h"
|
||||
#include "nel/3d/fxaa.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
|
|
|
@ -25,18 +25,19 @@
|
|||
* <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <nel/misc/types_nl.h>
|
||||
#include <nel/3d/gpu_program_params.h>
|
||||
#include "std3d.h"
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include "nel/3d/gpu_program_params.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
// #include <nel/misc/debug.h>
|
||||
#include <nel/misc/vector.h>
|
||||
#include <nel/misc/matrix.h>
|
||||
#include "nel/misc/vector.h"
|
||||
#include "nel/misc/matrix.h"
|
||||
|
||||
// Project includes
|
||||
#include <nel/3d/driver.h>
|
||||
#include "nel/3d/driver.h"
|
||||
|
||||
using namespace std;
|
||||
// using namespace NLMISC;
|
||||
|
|
|
@ -25,17 +25,19 @@
|
|||
* <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <nel/misc/types_nl.h>
|
||||
#include <nel/3d/program.h>
|
||||
#include "std3d.h"
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include "nel/3d/program.h"
|
||||
|
||||
// STL includes
|
||||
|
||||
// NeL includes
|
||||
// #include <nel/misc/debug.h>
|
||||
#include <nel/misc/string_mapper.h>
|
||||
#include "nel/misc/string_mapper.h"
|
||||
|
||||
// Project includes
|
||||
#include <nel/3d/driver.h>
|
||||
#include "nel/3d/driver.h"
|
||||
|
||||
using namespace std;
|
||||
// using namespace NLMISC;
|
||||
|
|
|
@ -25,21 +25,21 @@
|
|||
* <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <nel/misc/types_nl.h>
|
||||
#include <nel/3d/render_target_manager.h>
|
||||
#include "std3d.h"
|
||||
#include "nel/3d/render_target_manager.h"
|
||||
|
||||
// STL includes
|
||||
#include <sstream>
|
||||
|
||||
// NeL includes
|
||||
// #include <nel/misc/debug.h>
|
||||
#include <nel/3d/u_camera.h>
|
||||
#include <nel/3d/u_driver.h>
|
||||
#include <nel/3d/material.h>
|
||||
#include <nel/3d/texture_bloom.h>
|
||||
#include <nel/3d/texture_user.h>
|
||||
#include <nel/3d/driver_user.h>
|
||||
#include <nel/3d/u_texture.h>
|
||||
#include "nel/3d/u_camera.h"
|
||||
#include "nel/3d/u_driver.h"
|
||||
#include "nel/3d/material.h"
|
||||
#include "nel/3d/texture_bloom.h"
|
||||
#include "nel/3d/texture_user.h"
|
||||
#include "nel/3d/driver_user.h"
|
||||
#include "nel/3d/u_texture.h"
|
||||
|
||||
// Project includes
|
||||
|
||||
|
|
Loading…
Reference in a new issue