Commit graph

1172 commits

Author SHA1 Message Date
kervala
6c0bd82c2a Changed: Use *_PREFIX instead of fixed values with INSTALL 2012-09-27 22:11:26 +02:00
kervala
f7ee271a8f Changed: Use RYZOM_SHARE_PREFIX as prefix to look for leveldesign data 2012-09-26 12:53:03 +02:00
kervala
3a3fb5ea1a Changed: Added zbuffer formats (commented) 2012-09-26 12:47:13 +02:00
kervala
8e2009279d Changed: Drivers runtimes should go in NL_DRIVER_PREFIX 2012-09-26 12:46:43 +02:00
kervala
493f033e02 Changed: Added a warning when a texture can't be created in D3D driver 2012-09-26 00:02:27 +02:00
kervala
cb12a7546a Changed: #1254 Error while compiling with current stable squish 2012-09-25 13:20:37 +02:00
kervala
1374286cab Changed: #825 Remove all warnings when compiling Ryzom 2012-09-25 13:20:25 +02:00
kervala
0795a61516 Changed: #825 Remove all warnings when compiling Ryzom 2012-09-25 12:33:02 +02:00
kervala
fc8c26ff9f Fixed: #1254 Error while compiling with current stable squish 2012-09-25 12:19:13 +02:00
kervala
0d4f383a7f Changed: Plugins specs and plugins installation 2012-09-24 14:02:33 +02:00
kervala
ddd33c6090 Fixed: OVQT plugins loading under Unices (in the order: local, OVQT plugins, system) 2012-09-24 09:52:35 +02:00
kervala
541a147d34 Changed: Homogeneous carriage returns 2012-09-24 09:49:52 +02:00
kervala
476377dd88 Changed: Fixed plugins specs name to install 2012-09-24 08:56:49 +02:00
kervala
2028034214 Changed: Install plugins specs in ${NL_SHARE_PREFIX}/object_viewer_qt/plugins under Linux 2012-09-24 08:25:47 +02:00
kervala
8d9c96a97a Changed: Use "lib" prefix under unices for plugins 2012-09-23 23:58:03 +02:00
kervala
8ab293a6ec Changed: #1493 Fixed some directories 2012-09-22 23:42:40 +02:00
kervala
7a04e920e1 Fixed: #1493 MultiArch support 2012-09-22 22:57:38 +02:00
kervala
8701d6e6ee Fixed: Replaced "Reqiures" by "Requires" in pkg-config files 2012-09-22 22:42:02 +02:00
kervala
3f764df03e Added: shape2obj project to convert NeL .shape to standard .obj file format 2012-09-19 19:38:37 +02:00
kervala
f61d6c9ae2 Changed: Updated some object_viewer_qt french translations 2012-09-11 20:17:16 +02:00
kervala
429ac753e9 Changed: #878 Fix typos in comments/code 2012-09-11 20:16:26 +02:00
kaetemi
1f5e08b20f Fixed: A strange loading crash with bad textures 2012-07-28 12:40:36 +02:00
kaetemi
e029348d9a Fixed: Typos 2012-07-28 11:31:28 +02:00
kaetemi
d14bbaf331 Added: Implementation of timer tests for linux 2012-07-28 01:32:48 +02:00
kaetemi
555336bbea Changed: Simplify more 2012-07-27 22:49:17 +02:00
kaetemi
1c9c2eeded Changed: Simplify some things 2012-07-27 22:33:07 +02:00
kaetemi
bf70ca6bb2 Added: Function to prefer high resolution local time 2012-07-27 22:26:49 +02:00
kaetemi
96d8d45c1d Added: Function and tool to check system timer sanity across cpu cores 2012-07-27 21:20:07 +02:00
kaetemi
d44cbd240c Fixed: Compile error in MFC Object Viewer with sound sheet id as CSheetId 2012-07-25 10:15:04 +02:00
kaetemi
d79e04e4dd Fixed: Valgrind warnings 2012-06-28 11:30:58 +02:00
kaetemi
e9f75e639d Fixed: Valgrind warnings 2012-06-28 11:08:36 +02:00
kaetemi
67c2eb523f Changed: Different default type id for sound sheet id workaround 2012-06-05 19:11:43 +02:00
kaetemi
8a80c21661 Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types 2012-06-05 15:13:13 +02:00
kaetemi
6a806d82d2 Changed: Small optimization for sheet id constructor with default type 2012-06-05 14:03:38 +02:00
kaetemi
a57881561b Fixed: Bad serialization of sound name in background sounds
--HG--
branch : sound_dev
2012-06-04 13:28:03 +02:00
kaetemi
fc8e83a0b9 Changed: Assign sane type id to temporary sound sheet ids
--HG--
branch : sound_dev
2012-06-04 13:27:12 +02:00
kaetemi
36eb2a3057 Changed: Tool build_soundbank can also work without sheet id bin
--HG--
branch : sound_dev
2012-06-04 12:37:56 +02:00
kaetemi
d3352cecf6 Changed: Removed some debug messages
--HG--
branch : sound_dev
2012-06-04 12:35:34 +02:00
kaetemi
8a696b55e1 Fixed: Make build_soundbank tool work with latest changes
--HG--
branch : sound_dev
2012-06-03 16:00:43 +02:00
kaetemi
497ae4d09b Added: Temporary workaround for using sound sheet id without updated sheet id bin
--HG--
branch : sound_dev
2012-06-03 15:57:57 +02:00
kaetemi
6bc3ef2ba6 Changed: Also handle distMax with negative alpha in new manual rolloff function
--HG--
branch : sound_dev
2012-06-03 15:56:47 +02:00
kaetemi
2fc601c556 Changed: Avoid some more sqrt calculations
--HG--
branch : sound_dev
2012-06-03 02:00:32 +02:00
kaetemi
19d2d91f86 Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance
--HG--
branch : sound_dev
2012-06-03 01:50:53 +02:00
kaetemi
221d04642a Changed: Debug messages
--HG--
branch : sound_dev
2012-06-02 23:06:48 +02:00
kaetemi
fc4d91fad2 Fixed: Sound CSheetId implementation
--HG--
branch : sound_dev
2012-06-02 18:12:38 +02:00
kaetemi
f79f3fca48 Fixed: Sound CSheetID implementation (part 3) (partially tested)
--HG--
branch : sound_dev
2012-06-02 16:06:10 +02:00
kaetemi
9cd7498fe9 Fixed: Sound CSheetID implementation (part 2) (not tested)
--HG--
branch : sound_dev
2012-06-02 15:24:21 +02:00
kaetemi
3608f0a429 Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
--HG--
branch : sound_dev
2012-06-02 15:21:03 +02:00
kaetemi
aa7598efe2 Fixed: Sound CSheetId implementation (part 1) (not tested)
--HG--
branch : sound_dev
2012-06-02 14:54:39 +02:00
kaetemi
35503d03e5 Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
--HG--
branch : sound_dev
2012-06-02 14:53:11 +02:00