Commit graph

689 commits

Author SHA1 Message Date
kervala
c3a6787196 Changed: Release modes list under OS X 2015-11-08 13:42:31 +01:00
kervala
76436616ea Changed: Centralize OS X 10.6 check in NL_MAC_VERSION_10_6_UP 2015-11-08 13:35:16 +01:00
kervala
bc50742bfe Changed: Minor changes 2015-11-08 13:22:33 +01:00
kervala
3fa369e73c Fixed: Typos (renamed restaure to restore) 2015-11-08 11:53:46 +01:00
kervala
2184d13ef4 Fixed: Compilation errors when constant not defined 2015-11-06 15:48:48 +01:00
kervala
dc86aa8459 Fixed: Unable to debug Ryzom while client is in fullscreen (bug with Windows 10?) 2015-11-05 16:48:07 +01:00
kervala
5db6c42975 Fixed: Avoid warnings of conflicts between Debug and Release DLLs 2015-11-01 16:47:39 +01:00
kaetemi
04ce449901 Fix object viewer include issue 2015-07-10 07:54:34 +02:00
kaetemi
5a297fd58d Fix freetype include order
WINSDK added a fttypes.h header...
2015-07-10 06:30:20 +02:00
kaetemi
ab0aed948a Fix DXSDK include order 2015-07-10 06:16:19 +02:00
Nimetu
b5b5dcd031 Add embolden, oblique font styles (NL3D) 2015-03-29 17:28:33 +03:00
kaetemi
28a7017c00 Flag windowed application when attempting window creation using 3D driver 2015-03-06 21:15:09 +01:00
kervala
619f33fffc Fix #208 linking against static libX11.a 2015-03-02 13:06:51 +01:00
kaetemi
e60b2dc760 Visual Studio 2013 compilation support for NL3D 2015-02-20 17:14:12 +01:00
kervala
5221bf199c Merge with hotfix 2015-02-14 14:31:19 +01:00
kervala
44d0c95b69 Fixed: Warning with multichars to int conversion 2015-02-14 14:25:50 +01:00
dfighter1985
ac2833e78d Merged in hotfix (pull request #111)
Merge hotfix
2015-02-06 02:32:03 +01:00
dfighter1985
23873f2e3a Erm. Initialize Nel3D on other platforms too... 2015-02-06 02:29:33 +01:00
dfighter1985
711261cb0d Merged hotfix 2015-02-02 03:54:50 +01:00
dfighter1985
44760221f2 Initialize Nel3D in the Object Viewer plugin too. 2015-02-01 20:29:26 +01:00
kervala
1675e7af3a Changed: Replaced atoi and atof by NLMISC::fromString 2015-01-13 19:47:14 +01:00
kervala
d6a2af6abd Changed: Minor changes 2015-01-13 14:11:07 +01:00
kervala
8880047f69 Fixed: Compilation with OS X SDK 10.10 2015-01-10 20:33:02 +01:00
kervala
afac054306 Fixed: Removed raw mouse mode for OS X too 2015-01-10 19:55:05 +01:00
kervala
541fd4a25c Fixed: OpenGL driver compilation 2015-01-10 19:53:27 +01:00
kervala
ba6cbc76c9 Changed: Minor changes 2015-01-10 18:45:14 +01:00
kervala
741d3b6275 Fixed: OpenGL ES driver compilation 2015-01-10 18:41:54 +01:00
kervala
2a6478b505 Changed: More aliases for OpenGL ES functions and defines to simplify code 2015-01-10 18:41:18 +01:00
kervala
bdfa7a624e Changed: Minor changes 2014-12-26 13:38:02 +01:00
kaetemi
dbe3ee5d9e Fix offscreen rendering mode 2014-12-09 23:06:08 +01:00
kaetemi
2e94bc1d15 Fix bug causing patch painter fail to open more than once 2014-11-19 16:30:14 +01:00
kaetemi
523761d7b7 Implement text shade outline 2014-10-08 23:20:34 +02:00
kaetemi
0eed48b902 Fix #207, FXAA orientation under D3D 2014-10-01 23:24:56 +02:00
dfighter1985
039e8a83a4 Initialize struct member before use... 2014-09-27 18:20:29 +02:00
kaetemi
3731f28892 Backed out incomplete changes to GL driver 2014-09-18 11:31:19 +02:00
kaetemi
302c478af6 Merge with develop 2014-09-12 15:19:12 +02:00
kervala
ad5cc68107 Changed: Code formatting 2014-09-05 15:42:53 +02:00
kervala
891e0d1bd7 Fixed: Use ...ARBPROC declarations for ARB_occlusion_query (to fix a conflict with official OpenGL headers under Mac OS X) 2014-08-27 11:19:20 +02:00
kaetemi
0f236b800f Merge with default 2014-08-19 15:43:49 +02:00
kaetemi
45db7f57eb Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:48:51 +02:00
kaetemi
f731d220d7 Project client loading screens into 3D space for HMD 2014-08-07 18:49:05 +02:00
kaetemi
b31f939f9e Non-functional direct to rift 2014-08-07 05:09:11 +02:00
kaetemi
338b9b8a7f GL: Fix switch from different resolution fullscreen to borderless display 2014-08-07 04:45:14 +02:00
kaetemi
60c4e36fec Clean handling of display mode switching in client 2014-08-07 04:36:51 +02:00
kaetemi
c2d39e8bdf GL: Handle borderless fullscreen to specified monitor internally 2014-08-07 04:18:17 +02:00
kaetemi
7bd9216a6f Specify monitor when changing display mode 2014-08-07 01:04:58 +02:00
kaetemi
7db83ce7da Process some scene traversals only once when rendering in stereo 2014-08-06 14:36:09 +02:00
kaetemi
758e87e115 OVR: Chroma factor 2014-08-05 20:14:58 +02:00
kaetemi
0c7bc1240f OVR: Fix for debug devices 2014-08-05 04:03:27 +02:00
kaetemi
031f1cdcbd OVR: Convert texture coordinates and setup rendering material 2014-08-05 03:54:19 +02:00
kaetemi
c9762fbef5 3D: Ensure correct fog handling for effects 2014-08-05 02:58:55 +02:00
kaetemi
19209b8028 OVR: Test distortion mesh 2014-08-05 02:55:26 +02:00
kaetemi
537a7e7395 OVR: Test large render target 2014-08-05 02:25:14 +02:00
kaetemi
32540add2a 3D: Set matrix modes after changing render target in effect 2014-08-05 02:24:11 +02:00
kaetemi
240889b03d 3D: Render target matrix context fix 2014-08-05 02:21:30 +02:00
kaetemi
fb16438a49 OVR: Testing 2014-08-05 01:49:45 +02:00
kaetemi
4a8d07b889 OVR: Translate camera 2014-08-05 00:51:53 +02:00
kaetemi
30f98c4b62 OVR: Get orientation 2014-08-05 00:46:04 +02:00
kaetemi
2dda6cc5f0 OVR: Generate distortion mesh 2014-08-05 00:20:21 +02:00
kaetemi
c99cfed0dd OVR: Read device descriptions 2014-08-04 20:32:31 +02:00
kaetemi
05a2f91711 OVR: Iterate devices 2014-08-04 19:19:15 +02:00
kaetemi
0baada5110 Cleanup 2014-08-04 18:31:31 +02:00
kaetemi
ca165de62c Add placeholders for LibOVR 0.4.0 support 2014-08-04 18:30:25 +02:00
kaetemi
b24fa74936 3D: Fix texture coords for FXAA on D3D 2014-08-04 07:38:40 +02:00
kaetemi
925aa9c715 Remove debug 2014-08-04 06:19:03 +02:00
kaetemi
946128cdca 3D: User higher quality FXAA version 2014-08-04 06:11:47 +02:00
kaetemi
650e634e68 3D: Add FXAA 2014-08-04 04:44:27 +02:00
kaetemi
a72b200fe8 Fix crash on AMD with legacy clouds 2014-08-04 01:05:53 +02:00
kaetemi
5e9fc17402 Move default render target handling to CDriverUser 2014-08-04 00:57:43 +02:00
kaetemi
8c6d46bed0 Adjust render target handling for effects 2014-08-03 22:15:44 +02:00
kaetemi
996dd9aa16 Merge with default 2014-08-03 22:15:39 +02:00
kaetemi
2ad030f5f9 GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
kaetemi
f03f73e5c8 3D: Cleanup bloom effect 2014-08-03 21:09:55 +02:00
kaetemi
2bccba1ddc 3D: Cleanup bloom effect 2014-08-03 20:35:05 +02:00
kaetemi
f9aa0bf7cc GL: Share depth and stencil to get similar behaviour to D3D driver 2014-08-03 18:59:19 +02:00
kaetemi
54f4d5bac3 Simplify GUI projection settings 2014-08-03 00:56:26 +02:00
kaetemi
9d883e227c Off-center GUI cylinder 2014-08-02 20:11:28 +02:00
kaetemi
5580d0b761 Cylindrical GUI 2014-08-02 19:50:26 +02:00
kaetemi
9e23a689ae Project GUI into space 2014-08-01 15:44:12 +02:00
kaetemi
6de844b43c Temporary crashfix, ref #68 2014-08-01 15:23:13 +02:00
kaetemi
0adb5be855 Restore camera and scene viewport after disabling VR 2014-08-01 13:20:55 +02:00
kaetemi
03e367be86 Merge with default 2014-08-01 11:50:40 +02:00
kaetemi
655d709ceb Render target format (for alpha) 2014-07-31 18:25:50 +02:00
kaetemi
74c4c09211 Fix issue with render target in OpenGL when size not specified 2014-07-31 17:41:56 +02:00
kaetemi
029d9bddfe Mode2D selection 2014-07-31 03:53:38 +02:00
kaetemi
a6812f5844 Merge with game-device 2014-07-31 02:07:20 +02:00
kaetemi
64666c302a Add render target manager, issue #47 2014-07-31 00:46:00 +02:00
kaetemi
7d835464f0 Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi
b74a24a312 Remove a debug assert 2014-07-29 14:39:07 +02:00
kervala
875ab80728 Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala
853b6aba0b Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kaetemi
18ade6cbd4 Trash DirectInput 2014-07-12 17:17:24 +02:00
kaetemi
0f5f1f9047 Trash DirectInput 2014-07-08 22:21:11 +02:00
kaetemi
dd52a05d02 Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 2014-06-21 06:41:14 +02:00
kaetemi
502d81c428 Fix compile 2014-06-20 23:38:44 +02:00
kaetemi
2a87923ced SSE2: Replace prefetch 2014-06-14 01:09:05 +02:00
kaetemi
f51843a721 SSE2: Remove dead code 2014-06-13 22:21:07 +02:00
kaetemi
b9576c93dd Merge with default 2014-06-20 03:01:32 +02:00
kaetemi
0c3baeb4de Implement occlusion queries for AMD/ATI in the OpenGL driver 2014-06-19 21:49:33 +02:00
kaetemi
8967f57fdf Backed out changeset: f665fcc42968 (except dru.cpp) 2014-06-19 20:22:12 +02:00