Commit graph

643 commits

Author SHA1 Message Date
kaetemi
f51843a721 SSE2: Remove dead code 2014-06-13 22:21:07 +02:00
kaetemi
b9576c93dd Merge with default 2014-06-20 03:01:32 +02:00
kaetemi
0c3baeb4de Implement occlusion queries for AMD/ATI in the OpenGL driver 2014-06-19 21:49:33 +02:00
kaetemi
8967f57fdf Backed out changeset: f665fcc42968 (except dru.cpp) 2014-06-19 20:22:12 +02:00
kaetemi
a4c86ddf20 Fix D3D driver compile under MinGW 2014-06-18 16:29:02 +02:00
kaetemi
275f18d6ab Fix linking of OpenGL driver under MinGW 2014-06-18 01:21:05 +02:00
kaetemi
6807d72136 Fix compilation of NL3D under MinGW 2014-06-17 22:33:56 +02:00
kaetemi
7929f78dd7 SSE2: Align CMatrix 2014-06-13 19:33:09 +02:00
kaetemi
e0f0fe2650 Set additional preferred memory 2014-06-05 15:51:25 +02:00
kaetemi
70d798d5fb Cleanup extension initialization 2014-06-05 15:03:09 +02:00
kaetemi
35b01fc3a9 Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing. 2014-06-04 18:59:54 +02:00
kaetemi
fb56ef3fdc Merge 2014-04-30 12:57:54 +02:00
kaetemi
c93b04df1d Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea 2014-04-30 12:54:20 +02:00
kervala
22374fb124 Fusion avec default 2014-04-24 19:16:42 +02:00
Nimetu
6217b46193 Fix compiling on linux with new OpenGL headers (issue #145) 2014-04-23 23:23:23 +03:00
kervala
59042ccb6a Changed: Updated OpenGL and OpenGL ES headers 2014-04-17 10:44:03 +02:00
kervala
396948f89a Fixed: nglXSwapIntervalEXT return type should be void 2014-04-17 10:16:30 +02:00
kaetemi
9edd54c446 Add interface for HMD with player death support 2014-04-01 13:14:44 +02:00
kervala
cd04a596cd Backed out changeset: 3937923211ec 2014-03-29 12:45:22 +01:00
kervala
213749f410 Changed: Replaced some Mac OS X warnings by TODO comments 2014-03-27 16:36:00 +01:00
kervala
85ab0dba81 Fixed: Switch not handled warnings 2014-03-27 15:53:19 +01:00
kervala
479f31ef3b Fixed: Warnings with clang: wrong ! and == operators order 2014-03-27 15:50:58 +01:00
kervala
7d4b89afc9 Fixed: Warnings with clang: wrong ! and == operators order 2014-03-27 15:50:58 +01:00
kervala
0d98d8d0b3 Changed: Removed useless definitions 2014-03-27 13:39:46 +01:00
kervala
b03b2cc5fb Changed: Removed useless definitions 2014-03-27 13:39:46 +01:00
kervala
4b89a89004 Changed: Updated OpenGL headers 2014-03-27 13:39:16 +01:00
kervala
46fccf9902 Changed: Updated OpenGL headers 2014-03-27 13:39:16 +01:00
kervala
ed1b73948d Changed: Give priority to ARB extensions in tests 2014-03-26 14:36:00 +01:00
kervala
654583807c Changed: Detect available video memory with OpenGL extensions 2014-03-26 14:34:07 +01:00
kervala
5333ec3420 Changed: Detect available video memory with OpenGL extensions 2014-03-26 14:34:07 +01:00
kervala
d7f7523bdf Changed: Use OpenGL ES functions prototypes from official headers 2014-03-26 14:32:00 +01:00
kervala
9fd642d24b Changed: Use OpenGL ES functions prototypes from official headers 2014-03-26 14:32:00 +01:00
kervala
741f806f16 Changed: Optimize OpenGL driver PCH 2014-03-26 14:31:32 +01:00
kervala
091c22bf10 Changed: Optimize OpenGL driver PCH 2014-03-26 14:31:32 +01:00
kervala
efcdbd2424 Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
2014-03-26 14:14:36 +01:00
kervala
1f60ea7fdf Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
2014-03-26 14:14:36 +01:00
kaetemi
ad40eb6450 Fix the bug that caused the shape exporter to crash 2014-02-09 22:12:44 +01:00
botanic
777aa0b6ae Add CMAKE option and NVIDIA PerfHUD support 2014-02-07 19:49:40 -08:00
kaetemi
9dce6793b2 Fix thread lockup in zone lighter 2014-02-07 02:01:23 +01:00
kaetemi
7989e9e6bc Do not select stereo display debugger when HMD is set to Auto in Snowballs 2014-02-04 20:52:15 +01:00
kervala
f256e78b2c Changed: Best fix for Freetype new layout (we only just need to include ft2build.h as done in font_generator.h) 2014-01-26 11:03:33 +01:00
kervala
0e57ad38c3 Fixed: Compilation with freetype 2014-01-25 10:45:57 +01:00
kervala
5df1ebf8ba Fixed: Compilation under Mac OS X 2013-11-13 22:23:24 +01:00
kervala
1d46a6f94e Changed: Don't need to change _PolygonSmooth if value is the same 2013-11-13 21:55:14 +01:00
kervala
1a5100bd93 Changed: Implement VSync under Mac OS X 2013-11-13 21:54:45 +01:00
kervala
b7feea6c95 Fixed: Warning with clang 2013-11-13 21:40:41 +01:00
kervala
5f0a674ad2 Changed: Updated OpenGL registry 2013-11-13 20:31:08 +01:00
kaetemi
08a4d9eb11 Fix #67 bad NELID in vertex program parser 2013-10-06 20:06:53 +02:00
kervala
2becb762f8 Fixed: Some warnings 2013-09-29 16:26:24 +02:00
kaetemi
185709734d Fix warnings 2013-09-27 01:32:01 +02:00
kervala
4b6ca1e628 Fixed: Wrong variable used to compute array length 2013-09-22 13:23:03 +02:00
kervala
4f1897208c Fixed: OpenGL ES driver compilation 2013-09-22 13:20:53 +02:00
kervala
df8c6e9b08 Changed: Created NELID macro to fix warning "multi-character character constant" 2013-09-22 13:10:57 +02:00
kaetemi
64d8faddd0 Fix typo 2013-09-14 19:05:54 +02:00
kaetemi
adcb3e032b Fix regression from stereo branch in wind tree 2013-09-14 18:58:23 +02:00
kaetemi
60cd1f6116 Fix compile error in vertex program 2013-09-14 17:53:47 +02:00
kaetemi
4adbfd4e4e Update supportVertexProgram calls 2013-09-14 16:43:36 +02:00
kaetemi
102f0080af Cleanup unused code 2013-09-14 16:23:11 +02:00
kaetemi
0386673d13 Rename 2013-09-14 00:46:10 +02:00
kaetemi
08f37643b7 Cleanup 2013-09-14 00:36:06 +02:00
kaetemi
7d0a84b2d1 Merge with default 2013-09-13 23:07:49 +02:00
kaetemi
291c5d6012 Cleanup 2013-09-13 23:02:35 +02:00
kaetemi
881949a5d7 Use named indices with wind tree program 2013-09-13 22:20:52 +02:00
kaetemi
7176cbc0af Use named indices for per pixel light vertex program 2013-09-13 21:47:42 +02:00
kaetemi
edec14807f Use named uniform indices for lighted vertex program 2013-09-13 21:31:47 +02:00
kaetemi
a0fbb152ee Updated wind tree program container 2013-09-13 20:45:06 +02:00
kaetemi
ba945f30a8 Use lighted vertex program container for per pixel light program 2013-09-13 20:00:20 +02:00
kaetemi
482c13fd1a Add container for lighted vertex program 2013-09-13 19:03:05 +02:00
kaetemi
f7e80187ad Adjust order for meshvp 2013-09-13 18:25:52 +02:00
kaetemi
ce7357ffa4 Do not use old interface here 2013-09-13 17:17:11 +02:00
kaetemi
7d854d54d1 Modify calls in bloom effect 2013-09-13 17:11:42 +02:00
kaetemi
2f384d9789 Update veget implementation 2013-09-13 17:09:05 +02:00
kaetemi
2ee6843cd9 Fixes for d3d 2013-09-13 17:08:56 +02:00
kaetemi
b77101cdd4 Update d3d implementation and add some debugging code 2013-09-11 01:12:37 +02:00
kaetemi
f0177268b4 Rename of a d3d specific class 2013-09-10 19:53:41 +02:00
kaetemi
a798aecd71 Partial update of veget vp 2013-09-10 19:52:14 +02:00
kaetemi
776f198df3 Update some test code 2013-09-10 16:42:51 +02:00
kaetemi
7462d731f1 Small adjustment to landscape vp parameter setting 2013-09-10 16:24:45 +02:00
kaetemi
26f4073ad7 Simplify 2013-09-10 15:59:31 +02:00
kaetemi
4de5eeb586 Adjust landscape vertex program to use new interface 2013-09-10 15:42:42 +02:00
kaetemi
32288eabe8 Use new program interface for water vertex program 2013-09-10 02:07:16 +02:00
kaetemi
dd490a0cc4 Set driver parameters 2013-09-10 02:01:57 +02:00
kaetemi
c9a2f9dbfc Some fixes 2013-09-10 01:29:53 +02:00
kaetemi
680f260803 Use CSmartPtr for vertex program 2013-09-10 00:31:26 +02:00
kaetemi
14026e6f08 Set params from storage 2013-09-09 23:39:18 +02:00
kaetemi
1447e2f2d8 Replace temporary CMaterial code 2013-09-09 21:44:14 +02:00
kaetemi
01577f9f95 Implement param storage copy 2013-09-09 21:05:12 +02:00
kaetemi
aa85673b3b Flag some TODO's 2013-09-09 20:55:23 +02:00
kaetemi
0bcb0d6ffd Add glsl pixel program for stereo distortion 2013-09-09 20:49:59 +02:00
kaetemi
057eab4680 Cleanup abstract gpu program interface 2013-09-09 18:33:38 +02:00
kaetemi
fcb0ee720e Implement new driver interface in Direct3D driver 2013-09-09 16:36:29 +02:00
kaetemi
99a48d5511 Implement new driver interface in OpenGL driver 2013-09-09 14:43:10 +02:00
kaetemi
ea25e5375d Expand parameter interface 2013-09-09 12:18:20 +02:00
kaetemi
0cf5dbab8a Reduce function duplication 2013-09-09 02:03:40 +02:00
kaetemi
c512dfbb3d Separate count and size 2013-09-09 01:31:15 +02:00
kaetemi
7be6891bd7 Cleanup driver interface 2013-09-08 21:57:27 +02:00
kervala
a023ab89d7 Changed: Updated Freetype libraries variable 2013-09-08 12:54:05 +02:00
kaetemi
48493b225d Add additional set functions 2013-09-08 01:49:34 +02:00
kaetemi
58a8982ba5 Add gpu program params storage structure 2013-09-08 01:36:01 +02:00
kaetemi
f4d05d25c5 Implement new gpu program interface in direct3d driver 2013-09-07 22:00:07 +02:00
kaetemi
f4fccab548 Implement new gpu program interface in opengl driver 2013-09-07 21:30:40 +02:00
kaetemi
47716d7247 Make gpu programs use abstract gpu program class 2013-09-07 20:41:07 +02:00
kaetemi
d54774f978 Add abstract gpu program and source classes 2013-09-07 18:33:18 +02:00
Thibaut Girka
a45299bfe5 Add support for LibVR 2013-08-28 08:08:22 +02:00
kaetemi
beb66b19b7 Merge with default 2013-09-07 16:25:45 +02:00
kervala
d2a9cb90d0 Changed: Formatting 2013-08-26 12:34:04 +02:00
kaetemi
d0a4f5ed75 Fix warning 2013-08-03 21:29:47 +02:00
kaetemi
9dc9acd68f Merge with default 2013-08-01 23:02:49 +02:00
kaetemi
7bbf40ea19 Improve performance of UsedTexture debugging info in OpenGL driver 2013-07-29 03:41:10 +02:00
kaetemi
fd285cc703 Merge with default 2013-07-25 00:37:00 +02:00
kaetemi
f83fdf5a2f Fix bug #45 crash in zone lighter with large number of CPU cores 2013-07-24 20:51:43 +02:00
Michael Witrant
59dc1a6c16 Fixed definition tests for optional LibOVR 2013-07-06 20:40:42 +02:00
Michael Witrant
69c194f57f LibOVR is optional, and is disabled by default 2013-07-06 20:05:19 +02:00
Michael Witrant
67ebf920ec Added LibOVR finder and Linux support, ref #43 2013-07-06 19:33:07 +02:00
kaetemi
cb9e5762db Don't render to texture when in wireframe mode, re #43 2013-07-05 03:42:38 +02:00
kaetemi
c3f6f5b8ff Put stereo render loop inside ryzom client main loop, see #43 2013-07-05 02:38:56 +02:00
kaetemi
541f75920b Init/release VR interfaces in ryzom client, ref #43 2013-07-05 02:04:34 +02:00
kaetemi
6113b07673 Distort 2D gui as well, ref #43 2013-07-04 21:12:11 +02:00
kaetemi
4b2ea661cc Fix particles being animated twice in stereo render, see #43 2013-07-04 00:42:06 +02:00
kaetemi
fd1d606154 Add stereo debugger for visually comparing rendered frames, ref #43 2013-07-04 00:09:10 +02:00
kaetemi
d57b7b39fe Use width instead of height of screen for hmd fov, re #43 2013-07-03 06:04:37 +02:00
kaetemi
a531535dfa Add minimal head model and world scale, ref #43 2013-07-03 05:21:32 +02:00
kaetemi
299b3ec401 Make bloom work together with render target used for the rift shader, ref #43 2013-07-03 03:53:32 +02:00
kaetemi
9516851bee Remove unnecessary user render target code from bloom, see #43 2013-07-03 03:21:57 +02:00
kaetemi
e3784571cd Add arbfp1 and fp40 barrel fragment programs, see #43 2013-07-02 19:39:05 +02:00
kaetemi
118340d821 Test arbfp1, see #43 2013-07-02 18:48:29 +02:00
kaetemi
2315ae9c5a Prefer NPOT texture over RECT texture 2013-07-02 18:43:15 +02:00
kaetemi
a924479a5c Render left and right deformed view, re #43 2013-07-02 03:34:49 +02:00
kaetemi
6b8d43181d Test the barrel shader, see #43 2013-07-02 02:40:27 +02:00
kaetemi
3a12aa5894 Render the scene to a target texture for the stereo rendering filter, ref #43 2013-07-02 00:55:13 +02:00
kaetemi
3b630492aa Fix a render target issue, see #43 2013-07-02 00:53:45 +02:00
kaetemi
ffc91631e7 Create stereo render target, see #43 2013-07-01 23:23:54 +02:00
kaetemi
f25a9da718 Add interface for stereo display render targets, ref #43 2013-07-01 21:23:47 +02:00
kaetemi
9960b9dfdb Cleanup 2013-07-01 20:15:55 +02:00
kaetemi
b04d278a27 Create interface classes for stereo displays and head mounted displays, see #43 2013-06-28 23:19:32 +02:00
kaetemi
d404c1228c Create a clipping frustum, ref #43 2013-06-26 21:35:36 +02:00
kaetemi
2f4867ab78 Allow multiple user cameras to be calculated separately, useful for sky etc, re #43 2013-06-26 20:57:37 +02:00
kaetemi
4a579d0af2 Fix warning 2013-06-26 20:10:30 +02:00
kaetemi
eb196fd99a Adjust 2D interface shift, re #43 2013-06-26 19:58:27 +02:00
kaetemi
8230238b5f Add eye distance in 2D interface shift, re #43 2013-06-26 17:24:23 +02:00
kaetemi
1b8ddaa87b Add 2D interface shifting calculations, see #43 2013-06-26 16:59:08 +02:00
kaetemi
78ae99731d Correctly adjust text to viewport, re #43 2013-06-26 16:08:48 +02:00
kaetemi
7672ab2812 Cleanup and make bloom work with stereo rendering, re #43 2013-06-26 15:49:31 +02:00
kaetemi
e51d9e15d9 Render from multiple cameras, see #43 2013-06-26 08:00:19 +02:00
kaetemi
a7cf55c58e Read sensor data and set camera in snowballs, ref #43 2013-06-26 04:57:58 +02:00
kaetemi
dc813a060e Add library name to device name, re #43 2013-06-26 02:55:15 +02:00
kaetemi
b45bdb88e6 List stereo devices, see #43 2013-06-26 02:45:49 +02:00
kaetemi
1f68025931 Rename some functions to follow the same naming convention of others 2013-06-19 23:49:39 +02:00
kaetemi
1ed0d46026 Cleanup 2013-06-19 23:34:40 +02:00
kaetemi
aa3462b7bc Add support for fp40 with opengl 2013-06-19 22:41:03 +02:00