Commit graph

208 commits

Author SHA1 Message Date
kervala
08f2b93b94 Changed: VC++ 2012 partial support 2012-11-24 20:26:55 +01:00
kervala
b7be696848 Move all PACS headers in nel/include/pacs directory (fixes #2) 2012-10-28 11:55:21 +01:00
kervala
0d782993f9 Fixed #1: Implement anisotropic filtering for textures 2012-10-27 17:46:13 +02:00
kervala
152df7402b Changed: Updated description for CBitmap::load and CBitmap::loadSize 2012-10-06 15:49:27 +02:00
kervala
0795a61516 Changed: #825 Remove all warnings when compiling Ryzom 2012-09-25 12:33:02 +02:00
kaetemi
555336bbea Changed: Simplify more 2012-07-27 22:49:17 +02:00
kaetemi
1c9c2eeded Changed: Simplify some things 2012-07-27 22:33:07 +02:00
kaetemi
bf70ca6bb2 Added: Function to prefer high resolution local time 2012-07-27 22:26:49 +02:00
kaetemi
96d8d45c1d Added: Function and tool to check system timer sanity across cpu cores 2012-07-27 21:20:07 +02:00
kaetemi
a57881561b Fixed: Bad serialization of sound name in background sounds
--HG--
branch : sound_dev
2012-06-04 13:28:03 +02:00
kaetemi
fc4d91fad2 Fixed: Sound CSheetId implementation
--HG--
branch : sound_dev
2012-06-02 18:12:38 +02:00
kaetemi
3608f0a429 Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
--HG--
branch : sound_dev
2012-06-02 15:21:03 +02:00
kaetemi
aa7598efe2 Fixed: Sound CSheetId implementation (part 1) (not tested)
--HG--
branch : sound_dev
2012-06-02 14:54:39 +02:00
kaetemi
35503d03e5 Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
--HG--
branch : sound_dev
2012-06-02 14:53:11 +02:00
kaetemi
cab401fa13 Merged: From default to sound_dev
--HG--
branch : sound_dev
2012-06-02 11:09:14 +02:00
sfb
af454dd1cf Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
Fabien_HENON
a55297c29a Changed: #1469 StringId conversion to CSheetId for sounds
--HG--
branch : gsoc2012-fabien
2012-05-26 23:40:27 +02:00
Fabien_HENON
dd6f2f2611 Changed: #1469 Getting last version from default branch
--HG--
branch : gsoc2012-fabien
2012-05-26 21:38:30 +02:00
Fabien_HENON
f70bdc4032 Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET)
--HG--
branch : gsoc2012-fabien
2012-05-26 19:21:19 +02:00
rti
63191bb27d Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++) 2012-05-24 16:33:56 +02:00
Fabien_HENON
5174e15521 Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
--HG--
branch : gsoc2012-fabien
2012-05-23 22:27:39 +02:00
kervala
b0c27a92ce Fixed: Some Windows.h inclusions 2012-05-21 10:03:08 +02:00
kervala
b0e48907d7 Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!) 2012-05-18 20:53:59 +02:00
kervala
06df6c64b7 Changed: #825 Remove all warnings when compiling Ryzom 2012-05-14 13:06:37 +02:00
kervala
db208efe92 Changed: #1275 Create an OpenGL ES driver 2012-05-13 17:43:46 +02:00
kaetemi
b3260314ac Fixed: Crash on exit caused by incomplete music channel reset 2012-04-13 23:30:35 +02:00
kaetemi
f17f7e726d Changed: #1459 Reserve functional group controller node names 2012-04-13 13:59:24 +02:00
kaetemi
def7d31721 Merge 2012-04-13 11:59:56 +02:00
kaetemi
cdb719130f Changed: #1459 Simplify the sound group controller interface 2012-04-13 11:54:20 +02:00
kervala
e3170b57bc Changed: #825 Remove all warnings when compiling Ryzom 2012-04-13 10:07:06 +02:00
kaetemi
4a02d20a4c Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
--HG--
branch : sound_dev
2012-04-12 18:16:53 +02:00
kaetemi
b6025fc008 Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
--HG--
branch : sound_dev
2012-04-12 17:24:06 +02:00
kaetemi
015f47d71d Changed: #795 Handle safely when audio decoder fails to be created
--HG--
branch : sound_dev
2012-04-12 12:06:03 +02:00
kaetemi
a33f3e7e32 Merge
--HG--
branch : sound_dev
2012-04-12 00:28:10 +02:00
kaetemi
1cd4936ceb Changed: #795 #1460 Make sure the streaming thread safely stops in all cases
--HG--
branch : sound_dev
2012-04-12 00:25:26 +02:00
kaetemi
b486e22a96 Fixed: Typos and warnings
--HG--
branch : sound_dev
2012-04-11 23:34:36 +02:00
kaetemi
c0c5ee6d93 Fixed: Implementation for CPThread::isRunning()
--HG--
branch : sound_dev
2012-04-11 21:55:33 +02:00
kaetemi
c03655b0ba Added: Some sort of implementation for CPThread::isRunning()
--HG--
branch : sound_dev
2012-04-11 20:20:02 +02:00
kaetemi
695dac7783 Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels
--HG--
branch : sound_dev
2012-04-11 19:30:37 +02:00
kaetemi
2f504788f0 Added: #795 Synchronous loading of audio file streams
--HG--
branch : sound_dev
2012-04-11 18:07:16 +02:00
kaetemi
bbd291a089 Added: #795 Streamed audio file sound source
--HG--
branch : sound_dev
2012-04-11 17:39:46 +02:00
kaetemi
19599cd9f5 Changed: Allow changing looping parameter of audio decoder after init
--HG--
branch : sound_dev
2012-04-11 15:44:02 +02:00
kaetemi
1758ed6a96 Added: Function to set thread priority
--HG--
branch : sound_dev
2012-04-11 15:38:49 +02:00
kaetemi
1b88f2782b Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound
--HG--
branch : sound_dev
2012-04-11 11:52:28 +02:00
kaetemi
09717924cf Removed: #795 CMusicBuffer from sound lowlevel
--HG--
branch : sound_dev
2012-04-11 11:40:42 +02:00
kaetemi
18f75a4bd0 Changed: #1459 Use effects group controller for ryzom client effects volume control
--HG--
branch : sound_dev
2012-04-11 11:24:48 +02:00
kaetemi
7a95fae1f9 Changed: Improve performance of ryzom client CSoundManager. Strange code, though.
--HG--
branch : sound_dev
2012-04-11 00:48:47 +02:00
kaetemi
a346ab59ad Merge: From default to sound_dev
--HG--
branch : sound_dev
2012-04-10 20:49:55 +02:00
kaetemi
84f11c6327 Fixed: #1459 Done
--HG--
branch : sound_dev
2012-04-10 18:18:58 +02:00
kaetemi
11f0872a01 Added: #1459 Load group controller from sound sheets
--HG--
branch : sound_dev
2012-04-10 16:32:04 +02:00