dfighter1985
|
711261cb0d
|
Merged hotfix
|
2015-02-02 03:54:50 +01:00 |
|
dfighter1985
|
44760221f2
|
Initialize Nel3D in the Object Viewer plugin too.
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2015-02-01 20:29:26 +01:00 |
|
kervala
|
1675e7af3a
|
Changed: Replaced atoi and atof by NLMISC::fromString
|
2015-01-13 19:47:14 +01:00 |
|
kervala
|
d6a2af6abd
|
Changed: Minor changes
|
2015-01-13 14:11:07 +01:00 |
|
kervala
|
8880047f69
|
Fixed: Compilation with OS X SDK 10.10
|
2015-01-10 20:33:02 +01:00 |
|
kervala
|
afac054306
|
Fixed: Removed raw mouse mode for OS X too
|
2015-01-10 19:55:05 +01:00 |
|
kervala
|
541fd4a25c
|
Fixed: OpenGL driver compilation
|
2015-01-10 19:53:27 +01:00 |
|
kervala
|
ba6cbc76c9
|
Changed: Minor changes
|
2015-01-10 18:45:14 +01:00 |
|
kervala
|
741d3b6275
|
Fixed: OpenGL ES driver compilation
|
2015-01-10 18:41:54 +01:00 |
|
kervala
|
2a6478b505
|
Changed: More aliases for OpenGL ES functions and defines to simplify code
|
2015-01-10 18:41:18 +01:00 |
|
kervala
|
bdfa7a624e
|
Changed: Minor changes
|
2014-12-26 13:38:02 +01:00 |
|
kaetemi
|
dbe3ee5d9e
|
Fix offscreen rendering mode
|
2014-12-09 23:06:08 +01:00 |
|
kaetemi
|
2e94bc1d15
|
Fix bug causing patch painter fail to open more than once
|
2014-11-19 16:30:14 +01:00 |
|
kaetemi
|
523761d7b7
|
Implement text shade outline
|
2014-10-08 23:20:34 +02:00 |
|
kaetemi
|
0eed48b902
|
Fix #207, FXAA orientation under D3D
|
2014-10-01 23:24:56 +02:00 |
|
dfighter1985
|
039e8a83a4
|
Initialize struct member before use...
|
2014-09-27 18:20:29 +02:00 |
|
kaetemi
|
3731f28892
|
Backed out incomplete changes to GL driver
|
2014-09-18 11:31:19 +02:00 |
|
kaetemi
|
302c478af6
|
Merge with develop
|
2014-09-12 15:19:12 +02:00 |
|
kervala
|
ad5cc68107
|
Changed: Code formatting
|
2014-09-05 15:42:53 +02:00 |
|
kervala
|
891e0d1bd7
|
Fixed: Use ...ARBPROC declarations for ARB_occlusion_query (to fix a conflict with official OpenGL headers under Mac OS X)
|
2014-08-27 11:19:20 +02:00 |
|
kaetemi
|
0f236b800f
|
Merge with default
|
2014-08-19 15:43:49 +02:00 |
|
kaetemi
|
45db7f57eb
|
Crashfix in case pacs_prim are exported into .ig
|
2014-08-17 16:48:51 +02:00 |
|
kaetemi
|
f731d220d7
|
Project client loading screens into 3D space for HMD
|
2014-08-07 18:49:05 +02:00 |
|
kaetemi
|
b31f939f9e
|
Non-functional direct to rift
|
2014-08-07 05:09:11 +02:00 |
|
kaetemi
|
338b9b8a7f
|
GL: Fix switch from different resolution fullscreen to borderless display
|
2014-08-07 04:45:14 +02:00 |
|
kaetemi
|
60c4e36fec
|
Clean handling of display mode switching in client
|
2014-08-07 04:36:51 +02:00 |
|
kaetemi
|
c2d39e8bdf
|
GL: Handle borderless fullscreen to specified monitor internally
|
2014-08-07 04:18:17 +02:00 |
|
kaetemi
|
7bd9216a6f
|
Specify monitor when changing display mode
|
2014-08-07 01:04:58 +02:00 |
|
kaetemi
|
7db83ce7da
|
Process some scene traversals only once when rendering in stereo
|
2014-08-06 14:36:09 +02:00 |
|
kaetemi
|
758e87e115
|
OVR: Chroma factor
|
2014-08-05 20:14:58 +02:00 |
|
kaetemi
|
0c7bc1240f
|
OVR: Fix for debug devices
|
2014-08-05 04:03:27 +02:00 |
|
kaetemi
|
031f1cdcbd
|
OVR: Convert texture coordinates and setup rendering material
|
2014-08-05 03:54:19 +02:00 |
|
kaetemi
|
c9762fbef5
|
3D: Ensure correct fog handling for effects
|
2014-08-05 02:58:55 +02:00 |
|
kaetemi
|
19209b8028
|
OVR: Test distortion mesh
|
2014-08-05 02:55:26 +02:00 |
|
kaetemi
|
537a7e7395
|
OVR: Test large render target
|
2014-08-05 02:25:14 +02:00 |
|
kaetemi
|
32540add2a
|
3D: Set matrix modes after changing render target in effect
|
2014-08-05 02:24:11 +02:00 |
|
kaetemi
|
240889b03d
|
3D: Render target matrix context fix
|
2014-08-05 02:21:30 +02:00 |
|
kaetemi
|
fb16438a49
|
OVR: Testing
|
2014-08-05 01:49:45 +02:00 |
|
kaetemi
|
4a8d07b889
|
OVR: Translate camera
|
2014-08-05 00:51:53 +02:00 |
|
kaetemi
|
30f98c4b62
|
OVR: Get orientation
|
2014-08-05 00:46:04 +02:00 |
|
kaetemi
|
2dda6cc5f0
|
OVR: Generate distortion mesh
|
2014-08-05 00:20:21 +02:00 |
|
kaetemi
|
c99cfed0dd
|
OVR: Read device descriptions
|
2014-08-04 20:32:31 +02:00 |
|
kaetemi
|
05a2f91711
|
OVR: Iterate devices
|
2014-08-04 19:19:15 +02:00 |
|
kaetemi
|
0baada5110
|
Cleanup
|
2014-08-04 18:31:31 +02:00 |
|
kaetemi
|
ca165de62c
|
Add placeholders for LibOVR 0.4.0 support
|
2014-08-04 18:30:25 +02:00 |
|
kaetemi
|
b24fa74936
|
3D: Fix texture coords for FXAA on D3D
|
2014-08-04 07:38:40 +02:00 |
|
kaetemi
|
925aa9c715
|
Remove debug
|
2014-08-04 06:19:03 +02:00 |
|
kaetemi
|
946128cdca
|
3D: User higher quality FXAA version
|
2014-08-04 06:11:47 +02:00 |
|
kaetemi
|
650e634e68
|
3D: Add FXAA
|
2014-08-04 04:44:27 +02:00 |
|
kaetemi
|
a72b200fe8
|
Fix crash on AMD with legacy clouds
|
2014-08-04 01:05:53 +02:00 |
|
kaetemi
|
5e9fc17402
|
Move default render target handling to CDriverUser
|
2014-08-04 00:57:43 +02:00 |
|
kaetemi
|
8c6d46bed0
|
Adjust render target handling for effects
|
2014-08-03 22:15:44 +02:00 |
|
kaetemi
|
996dd9aa16
|
Merge with default
|
2014-08-03 22:15:39 +02:00 |
|
kaetemi
|
2ad030f5f9
|
GL: Occlusion query bugfix
|
2014-08-03 22:15:12 +02:00 |
|
kaetemi
|
f03f73e5c8
|
3D: Cleanup bloom effect
|
2014-08-03 21:09:55 +02:00 |
|
kaetemi
|
2bccba1ddc
|
3D: Cleanup bloom effect
|
2014-08-03 20:35:05 +02:00 |
|
kaetemi
|
f9aa0bf7cc
|
GL: Share depth and stencil to get similar behaviour to D3D driver
|
2014-08-03 18:59:19 +02:00 |
|
kaetemi
|
54f4d5bac3
|
Simplify GUI projection settings
|
2014-08-03 00:56:26 +02:00 |
|
kaetemi
|
9d883e227c
|
Off-center GUI cylinder
|
2014-08-02 20:11:28 +02:00 |
|
kaetemi
|
5580d0b761
|
Cylindrical GUI
|
2014-08-02 19:50:26 +02:00 |
|
kaetemi
|
9e23a689ae
|
Project GUI into space
|
2014-08-01 15:44:12 +02:00 |
|
kaetemi
|
6de844b43c
|
Temporary crashfix, ref #68
|
2014-08-01 15:23:13 +02:00 |
|
kaetemi
|
0adb5be855
|
Restore camera and scene viewport after disabling VR
|
2014-08-01 13:20:55 +02:00 |
|
kaetemi
|
03e367be86
|
Merge with default
|
2014-08-01 11:50:40 +02:00 |
|
kaetemi
|
655d709ceb
|
Render target format (for alpha)
|
2014-07-31 18:25:50 +02:00 |
|
kaetemi
|
74c4c09211
|
Fix issue with render target in OpenGL when size not specified
|
2014-07-31 17:41:56 +02:00 |
|
kaetemi
|
029d9bddfe
|
Mode2D selection
|
2014-07-31 03:53:38 +02:00 |
|
kaetemi
|
a6812f5844
|
Merge with game-device
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
64666c302a
|
Add render target manager, issue #47
|
2014-07-31 00:46:00 +02:00 |
|
kaetemi
|
7d835464f0
|
Crash workaround in IG loading, ref #171
|
2014-07-31 19:50:25 +02:00 |
|
kaetemi
|
b74a24a312
|
Remove a debug assert
|
2014-07-29 14:39:07 +02:00 |
|
kervala
|
875ab80728
|
Changed: Minor optimization and warning
|
2014-07-19 14:01:44 +02:00 |
|
kervala
|
853b6aba0b
|
Changed: Replaced tests with .size() by .empty() because faster
|
2014-07-19 14:01:03 +02:00 |
|
kaetemi
|
18ade6cbd4
|
Trash DirectInput
|
2014-07-12 17:17:24 +02:00 |
|
kaetemi
|
0f5f1f9047
|
Trash DirectInput
|
2014-07-08 22:21:11 +02:00 |
|
kaetemi
|
dd52a05d02
|
Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware).
|
2014-06-21 06:41:14 +02:00 |
|
kaetemi
|
502d81c428
|
Fix compile
|
2014-06-20 23:38:44 +02:00 |
|
kaetemi
|
2a87923ced
|
SSE2: Replace prefetch
|
2014-06-14 01:09:05 +02:00 |
|
kaetemi
|
f51843a721
|
SSE2: Remove dead code
|
2014-06-13 22:21:07 +02:00 |
|
kaetemi
|
b9576c93dd
|
Merge with default
|
2014-06-20 03:01:32 +02:00 |
|
kaetemi
|
0c3baeb4de
|
Implement occlusion queries for AMD/ATI in the OpenGL driver
|
2014-06-19 21:49:33 +02:00 |
|
kaetemi
|
8967f57fdf
|
Backed out changeset: f665fcc42968 (except dru.cpp)
|
2014-06-19 20:22:12 +02:00 |
|
kaetemi
|
a4c86ddf20
|
Fix D3D driver compile under MinGW
|
2014-06-18 16:29:02 +02:00 |
|
kaetemi
|
275f18d6ab
|
Fix linking of OpenGL driver under MinGW
|
2014-06-18 01:21:05 +02:00 |
|
kaetemi
|
6807d72136
|
Fix compilation of NL3D under MinGW
|
2014-06-17 22:33:56 +02:00 |
|
kaetemi
|
7929f78dd7
|
SSE2: Align CMatrix
|
2014-06-13 19:33:09 +02:00 |
|
kaetemi
|
e0f0fe2650
|
Set additional preferred memory
|
2014-06-05 15:51:25 +02:00 |
|
kaetemi
|
70d798d5fb
|
Cleanup extension initialization
|
2014-06-05 15:03:09 +02:00 |
|
kaetemi
|
35b01fc3a9
|
Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing.
|
2014-06-04 18:59:54 +02:00 |
|
kaetemi
|
fb56ef3fdc
|
Merge
|
2014-04-30 12:57:54 +02:00 |
|
kaetemi
|
c93b04df1d
|
Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea
|
2014-04-30 12:54:20 +02:00 |
|
kervala
|
22374fb124
|
Fusion avec default
|
2014-04-24 19:16:42 +02:00 |
|
Nimetu
|
6217b46193
|
Fix compiling on linux with new OpenGL headers (issue #145)
|
2014-04-23 23:23:23 +03:00 |
|
kervala
|
59042ccb6a
|
Changed: Updated OpenGL and OpenGL ES headers
|
2014-04-17 10:44:03 +02:00 |
|
kervala
|
396948f89a
|
Fixed: nglXSwapIntervalEXT return type should be void
|
2014-04-17 10:16:30 +02:00 |
|
kaetemi
|
9edd54c446
|
Add interface for HMD with player death support
|
2014-04-01 13:14:44 +02:00 |
|
kervala
|
cd04a596cd
|
Backed out changeset: 3937923211ec
|
2014-03-29 12:45:22 +01:00 |
|
kervala
|
213749f410
|
Changed: Replaced some Mac OS X warnings by TODO comments
|
2014-03-27 16:36:00 +01:00 |
|
kervala
|
85ab0dba81
|
Fixed: Switch not handled warnings
|
2014-03-27 15:53:19 +01:00 |
|
kervala
|
479f31ef3b
|
Fixed: Warnings with clang: wrong ! and == operators order
|
2014-03-27 15:50:58 +01:00 |
|