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53 lines
1.8 KiB
C++
53 lines
1.8 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef MANAGER_PARENT_H
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#define MANAGER_PARENT_H
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class CAIInstance;
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class CCellZone;
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//class IBot;
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class CGroup;
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class CManager;
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class IManagerParent : public NLMISC::CDbgRefCount<IManagerParent>
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{
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public:
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// define some virtual to be implemented by parent
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/// Return a reference to the ai instance that contains this manager (directly or indirectly)
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virtual CAIInstance * getAIInstance() const = 0;
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/** Return a pointeur to the cell zone that contain this mananger.
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* Can be null if the manager is is a AIInstance object.
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*/
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virtual CCellZone * getCellZone() = 0;
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/// return a display index string
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virtual std::string getIndexString() const =0;
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/// child manager ask parent to build is index string (the one for the manager, not for the parent)
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virtual std::string getManagerIndexString(const CManager *manager) const =0;
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virtual void addEnergy (uint32 energy) {}
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virtual void removeEnergy (uint32 energy) {}
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/// Signal that a group is now dead (no more bots spawned)
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virtual void groupDead(CGroup *grp) = 0;
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};
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#endif // MANAGER_PARENT_H
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