Fixed: #1230 Missing Sheets for Yubos and NPCs

This commit is contained in:
kervala 2011-01-10 11:13:09 +01:00
parent 10e8d60c8a
commit 249c3189bb
13 changed files with 499 additions and 0 deletions

View file

@ -0,0 +1,34 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.2 $" State="modified">
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="origin" Value="tryker"/>
<ATOM Name="family" Value="armor"/>
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Value="Arms"/>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="TR_HOM_civil01_armpad.shape"/>
<ATOM Name="shape_female" Value="TR_HOF_civil01_armpad.shape"/>
<ATOM Name="icon" Value="AR_armpad.tga"/>
<ATOM Name="icon background" Value="BK_tryker.tga"/>
<ATOM Name="color" Value="UserColor"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Fri Jul 05 10:17:38 2002 (mauduit) .3d.shape = TR_HOM_civil01_armpad.shape
Tue Jul 09 14:12:57 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_armpad.shape
Tue Jul 09 14:12:57 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Arms
Tue Jul 09 14:12:57 2002 (mauduit) .basics.family = armor
Tue Jul 09 14:12:57 2002 (mauduit) .basics.origin = tryker
Tue Jul 09 14:12:57 2002 (mauduit) formName Resized = 1
Mon Jul 15 14:11:08 2002 (mauduit) .3d.color = UserColor
Tue Aug 27 12:21:10 2002 (wuibout) .3d.icon = AR_armpad.tga
Tue Aug 27 12:21:10 2002 (wuibout) .3d.icon background = BK_tryker.tga</LOG>
</FORM>

View file

@ -0,0 +1,34 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.2 $" State="modified">
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="origin" Value="tryker"/>
<ATOM Name="family" Value="armor"/>
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Value="Feet"/>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="TR_HOM_civil01_bottes.shape"/>
<ATOM Name="shape_female" Value="TR_HOF_civil01_bottes.shape"/>
<ATOM Name="icon" Value="AR_botte.tga"/>
<ATOM Name="icon background" Value="BK_tryker.tga"/>
<ATOM Name="color" Value="UserColor"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Fri Jul 05 10:17:47 2002 (mauduit) .3d.shape = TR_HOM_civil01_bottes.shape
Tue Jul 09 14:13:25 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_bottes.shape
Tue Jul 09 14:13:25 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet
Tue Jul 09 14:13:25 2002 (mauduit) .basics.family = armor
Tue Jul 09 14:13:25 2002 (mauduit) .basics.origin = tryker
Tue Jul 09 14:13:25 2002 (mauduit) formName Resized = 1
Mon Jul 15 14:11:03 2002 (mauduit) .3d.color = UserColor
Tue Aug 27 12:21:03 2002 (wuibout) .3d.icon = AR_botte.tga
Tue Aug 27 12:21:03 2002 (wuibout) .3d.icon background = BK_tryker.tga</LOG>
</FORM>

View file

@ -0,0 +1,34 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.2 $" State="modified">
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="origin" Value="tryker"/>
<ATOM Name="family" Value="armor"/>
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Value="Chest"/>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="TR_HOM_civil01_gilet.shape"/>
<ATOM Name="shape_female" Value="TR_HOF_civil01_gilet.shape"/>
<ATOM Name="icon" Value="AR_gilet.tga"/>
<ATOM Name="icon background" Value="BK_tryker.tga"/>
<ATOM Name="color" Value="UserColor"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Fri Jul 05 10:18:00 2002 (mauduit) .3d.shape = TR_HOM_civil01_gilet.shape
Tue Jul 09 14:12:30 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_gilet.shape
Tue Jul 09 14:12:30 2002 (mauduit) .basics.family = armor
Tue Jul 09 14:12:30 2002 (mauduit) .basics.origin = tryker
Tue Jul 09 14:12:30 2002 (mauduit) formName Resized = Chest
Tue Jul 09 14:17:08 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Chest
Mon Jul 15 14:10:57 2002 (mauduit) .3d.color = UserColor
Tue Aug 27 12:20:54 2002 (wuibout) .3d.icon = AR_gilet.tga
Tue Aug 27 12:20:54 2002 (wuibout) .3d.icon background = BK_tryker.tga</LOG>
</FORM>

View file

@ -0,0 +1,35 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.2 $" State="modified">
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="family" Value="armor"/>
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Value="Hands"/>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="TR_HOM_civil01_hand.shape"/>
<ATOM Name="shape_female" Value="TR_HOF_civil01_hand.shape"/>
<ATOM Name="color" Value="None"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Fri Jul 05 10:16:10 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape
Tue Jul 09 14:06:14 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape
Tue Jul 09 14:06:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Hands
Tue Jul 09 14:06:14 2002 (mauduit) formName Resized = 1
Tue Jul 09 14:06:27 2002 (mauduit) .basics.family = armor
Tue Jul 09 14:06:27 2002 (mauduit) .basics.origin = tryker
Mon Jul 15 14:10:26 2002 (mauduit) .3d.color = UserColor
Wed Jul 31 10:18:57 2002 (mauduit) .3d.map_variant = Low Quality
Fri Oct 04 17:01:34 2002 (mauduit) .3d.color = None
Tue Apr 01 13:55:48 2003 (mauduit) .3d.map_variant =
Tue Apr 01 13:55:48 2003 (mauduit) .3d.shape = TR_HOM_civil01_hand.shape
Tue Apr 01 13:55:48 2003 (mauduit) .3d.shape_female = TR_HOF_civil01_hand.shape
Tue Apr 01 13:55:48 2003 (mauduit) .basics.origin = </LOG>
</FORM>

View file

@ -0,0 +1,36 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.2 $" State="modified">
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="origin" Value="tryker"/>
<ATOM Name="family" Value="armor"/>
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Value="Legs"/>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="TR_HOM_civil01_pantabottes.shape"/>
<ATOM Name="shape_female" Value="TR_HOF_civil01_pantabottes.shape"/>
<ATOM Name="icon" Value="AR_pantabotte.tga"/>
<ATOM Name="icon background" Value="BK_tryker.tga"/>
<ATOM Name="color" Value="UserColor"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Fri Jul 05 10:18:10 2002 (mauduit) .3d.shape = TR_HOM_civil01_pantabotte.shape
Tue Jul 09 14:13:50 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_pantabotte.shape
Tue Jul 09 14:13:50 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Legs
Tue Jul 09 14:13:50 2002 (mauduit) .basics.family = armor
Tue Jul 09 14:13:50 2002 (mauduit) .basics.origin = tryker
Tue Jul 09 14:13:50 2002 (mauduit) formName Resized = 1
Mon Jul 15 14:10:51 2002 (mauduit) .3d.color = UserColor
Mon Jul 15 15:26:11 2002 (mauduit) .3d.shape = TR_HOM_civil01_pantabottes.shape
Mon Jul 15 15:26:11 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_pantabottes.shape
Tue Aug 27 12:20:47 2002 (wuibout) .3d.icon = AR_pantabotte.tga
Tue Aug 27 12:20:47 2002 (wuibout) .3d.icon background = BK_tryker.tga</LOG>
</FORM>

View file

@ -0,0 +1,36 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.2 $" State="modified">
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="origin" Value="zorai"/>
<ATOM Name="family" Value="undefined"/>
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Value="Head"/>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="ZO_HOM_cheveux_short01.shape"/>
<ATOM Name="shape_female" Value="ZO_HOF_cheveux_short01.shape"/>
<ATOM Name="color" Value="UserColor"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape
Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape
Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head
Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor
Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker
Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1
Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor
Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape
Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape
Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai
Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined
Wed Jan 29 16:01:19 2003 (mauduit) .3d.shape = ZO_HOM_cheveux_short01.shape
Wed Jan 29 16:01:19 2003 (mauduit) .3d.shape_female = ZO_HOF_cheveux_short01.shape</LOG>
</FORM>

View file

@ -0,0 +1,36 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.2 $" State="modified">
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="origin" Value="zorai"/>
<ATOM Name="family" Value="undefined"/>
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Value="Face"/>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="ZO_HOM_VISAGE.shape"/>
<ATOM Name="shape_female" Value="ZO_HOF_VISAGE.shape"/>
<ATOM Name="color" Value="None"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Fri Jul 05 10:15:18 2002 (mauduit) .3d.shape = TR_HOM_VISAGE.shape
Tue Jul 09 14:09:29 2002 (mauduit) .3d.shape_female = TR_HOF_VISAGE.shape
Tue Jul 09 14:09:29 2002 (mauduit) .basics.family = armor
Tue Jul 09 14:09:29 2002 (mauduit) .basics.origin = tryker
Tue Jul 09 14:11:40 2002 (mauduit) formName Resized = Face
Tue Jul 09 14:11:46 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Face
Mon Jul 15 14:09:52 2002 (mauduit) .3d.color = UserColor
Wed Aug 07 09:21:44 2002 (mauduit) .3d.shape = ZO_HOM_VISAGE.shape
Wed Aug 07 09:21:44 2002 (mauduit) .3d.shape_female = ZO_HOF_VISAGE.shape
Mon Aug 26 17:13:47 2002 (receveur) .basics.origin = matis
Wed Sep 04 16:19:04 2002 (besson) .basics.family = undefined
Fri Oct 04 12:16:57 2002 (mauduit) .basics.origin = zorai
Fri Oct 04 17:01:57 2002 (mauduit) .3d.color = None</LOG>
</FORM>

View file

@ -0,0 +1,43 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.2 $" State="modified">
<PARENT Filename="_creature_armor.item"/>
<STRUCT>
<STRUCT Name="basics">
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Name="chest" Value="Chest"/>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT Name="armor">
<ATOM Name="Armor category" Value="light"/>
<ARRAY Name="protection type">
<ATOM Name="slashing" Value="Slashing"/>
</ARRAY>
<ATOM Name="protection" Value="light"/>
<ATOM Name="max protection" Value="light"/>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="tr_mo_dag.shape"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Thu Jul 25 15:28:30 2002 (receveur) Form Parents =
Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light
Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light
Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head
Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1
Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head
Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing
Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing
Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing
Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1
Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Chest
Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = chest
Tue Jul 30 17:55:17 2002 (receveur) .armor.max protection = light
Mon Aug 05 16:57:59 2002 (receveur) formName Pasted =
Wed Sep 25 15:42:36 2002 (favre) .3d.shape = tr_mo_dag.shape</LOG>
</FORM>

View file

@ -0,0 +1,42 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.3 $" State="modified">
<PARENT Filename="_creature_armor.item"/>
<STRUCT>
<STRUCT Name="basics">
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Name="chest" Value="Chest"/>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT Name="armor">
<ATOM Name="Armor category" Value="light"/>
<ARRAY Name="protection type">
<ATOM Name="slashing" Value="Slashing"/>
</ARRAY>
<ATOM Name="protection" Value="light"/>
<ATOM Name="max protection" Value="light"/>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="none.shape"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Thu Jul 25 15:28:30 2002 (receveur) Form Parents =
Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light
Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light
Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head
Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1
Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head
Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing
Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing
Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing
Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1
Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Chest
Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = chest
Tue Jul 30 17:55:17 2002 (receveur) .armor.max protection = light
Mon Aug 05 16:57:59 2002 (receveur) formName Pasted = </LOG>
</FORM>

View file

@ -0,0 +1,42 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.3 $" State="modified">
<PARENT Filename="_creature_armor.item"/>
<STRUCT>
<STRUCT Name="basics">
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Name="feet" Value="Feet"/>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT Name="armor">
<ATOM Name="Armor category" Value="light"/>
<ARRAY Name="protection type">
<ATOM Name="slashing" Value="Slashing"/>
</ARRAY>
<ATOM Name="protection" Value="light"/>
<ATOM Name="max protection" Value="light"/>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="none.shape"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Thu Jul 25 15:28:30 2002 (receveur) Form Parents =
Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light
Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light
Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head
Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1
Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head
Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing
Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing
Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing
Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1
Tue Jul 30 17:48:53 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Feet
Tue Jul 30 17:49:32 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = feet
Tue Jul 30 17:55:03 2002 (receveur) .armor.max protection = light
Mon Aug 05 16:57:54 2002 (receveur) formName Pasted = </LOG>
</FORM>

View file

@ -0,0 +1,43 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.3 $" State="modified">
<PARENT Filename="_creature_armor.item"/>
<STRUCT>
<STRUCT Name="basics">
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Name="hands" Value="Hands"/>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT Name="armor">
<ATOM Name="Armor category" Value="light"/>
<ARRAY Name="protection type">
<ATOM Name="slashing" Value="Slashing"/>
</ARRAY>
<ATOM Name="protection" Value="light"/>
<ATOM Name="max protection" Value="light"/>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="none.shape"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Thu Jul 25 15:28:30 2002 (receveur) Form Parents =
Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light
Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light
Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head
Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1
Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head
Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing
Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing
Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing
Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1
Tue Jul 30 17:47:14 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Hands
Tue Jul 30 17:47:14 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = hands
Tue Jul 30 17:54:56 2002 (receveur) .armor.max protection = light
Mon Aug 05 16:57:08 2002 (receveur) formName Pasted =
Mon Aug 05 16:57:49 2002 (receveur) formName Pasted = </LOG>
</FORM>

View file

@ -0,0 +1,41 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.3 $" State="modified">
<PARENT Filename="_creature_armor.item"/>
<STRUCT>
<STRUCT Name="basics">
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Name="head" Value="Head"/>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT Name="armor">
<ATOM Name="Armor category" Value="light"/>
<ARRAY Name="protection type">
<ATOM Name="slashing" Value="Slashing"/>
</ARRAY>
<ATOM Name="protection" Value="light"/>
<ATOM Name="max protection" Value="light"/>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="none.shape"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Thu Jul 25 15:28:30 2002 (receveur) Form Parents =
Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light
Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light
Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head
Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1
Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head
Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing
Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing
Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing
Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1
Tue Jul 30 17:54:48 2002 (receveur) .armor.max protection = light
Mon Aug 05 16:57:02 2002 (receveur) formName Pasted =
Mon Aug 05 16:57:43 2002 (receveur) formName Pasted = </LOG>
</FORM>

View file

@ -0,0 +1,43 @@
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.3 $" State="modified">
<PARENT Filename="_creature_armor.item"/>
<STRUCT>
<STRUCT Name="basics">
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Name="legs" Value="Legs"/>
</ARRAY>
</STRUCT>
</STRUCT>
<STRUCT Name="armor">
<ATOM Name="Armor category" Value="light"/>
<ARRAY Name="protection type">
<ATOM Name="slashing" Value="Slashing"/>
</ARRAY>
<ATOM Name="protection" Value="light"/>
<ATOM Name="max protection" Value="light"/>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="none.shape"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Thu Jul 25 15:28:30 2002 (receveur) Form Parents =
Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light
Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light
Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head
Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1
Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head
Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing
Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing
Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing
Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1
Tue Jul 30 17:47:49 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Legs
Tue Jul 30 17:47:49 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = legs
Tue Jul 30 17:54:38 2002 (receveur) .armor.max protection = light
Tue Jul 30 17:54:38 2002 (receveur) .armor.protection = light
Mon Aug 05 16:58:04 2002 (receveur) formName Pasted = </LOG>
</FORM>