kaetemi
|
a6812f5844
|
Merge with game-device
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
94c3613ece
|
Fix #71
|
2014-07-28 22:16:41 +02:00 |
|
kaetemi
|
a6327001dd
|
Backed out changeset: 7bdb27443f88
|
2014-07-28 22:15:09 +02:00 |
|
kaetemi
|
18ade6cbd4
|
Trash DirectInput
|
2014-07-12 17:17:24 +02:00 |
|
kaetemi
|
0f5f1f9047
|
Trash DirectInput
|
2014-07-08 22:21:11 +02:00 |
|
kervala
|
df32fe7e02
|
Changed: #71 Crash when entering rooms (patch provided by Tierry Anthony, thanks!)
|
2013-12-14 09:18:51 +01:00 |
|
kervala
|
b7feea6c95
|
Fixed: Warning with clang
|
2013-11-13 21:40:41 +01:00 |
|
kaetemi
|
9dc9acd68f
|
Merge with default
|
2013-08-01 23:02:49 +02:00 |
|
kaetemi
|
34553ca2db
|
Fix a compile error
|
2013-07-28 17:49:28 +02:00 |
|
kaetemi
|
7442168061
|
Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:DIRECTION"")
|
2013-07-28 09:06:11 +02:00 |
|
kaetemi
|
c2b29881bb
|
Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false)
|
2013-07-28 00:29:32 +02:00 |
|
Michael Witrant
|
f393622573
|
Fixed Linux build failure because a temporary pointer was passed, ref #43
|
2013-07-06 19:34:28 +02:00 |
|
kaetemi
|
a1ded7183a
|
Handle head orientation in ryzom client, ref #43
|
2013-07-05 04:09:53 +02:00 |
|
kaetemi
|
cb9e5762db
|
Don't render to texture when in wireframe mode, re #43
|
2013-07-05 03:42:38 +02:00 |
|
kaetemi
|
c3f6f5b8ff
|
Put stereo render loop inside ryzom client main loop, see #43
|
2013-07-05 02:38:56 +02:00 |
|
kaetemi
|
541f75920b
|
Init/release VR interfaces in ryzom client, ref #43
|
2013-07-05 02:04:34 +02:00 |
|
kaetemi
|
59edf6ea13
|
Move some more updates out of the render code, see #43
|
2013-07-05 00:47:17 +02:00 |
|
kaetemi
|
5e5cfba035
|
Some necessary changes to camera setting, re #43
|
2013-07-05 00:17:09 +02:00 |
|
kaetemi
|
32e3da752f
|
Some more cleanup
|
2013-07-04 23:41:46 +02:00 |
|
kaetemi
|
78276ab782
|
Make oversize screenshots be perfectly seamless
|
2013-07-04 23:11:15 +02:00 |
|
kaetemi
|
86870d66fb
|
Pull weather updates out of scene render
|
2013-07-04 22:39:05 +02:00 |
|
kaetemi
|
bfae91eb88
|
Correctly apply bloom on oversize screenshots
|
2013-07-04 22:26:31 +02:00 |
|
kaetemi
|
ee227aaf9c
|
Refactor fulldetail override
|
2013-07-04 22:18:19 +02:00 |
|
kaetemi
|
3a4204e091
|
Separate some camera related functions, ref #43
|
2013-06-27 04:11:09 +02:00 |
|
kaetemi
|
f84f5807c1
|
Move some config stuff out of main_loop.cpp, see #43
|
2013-06-27 03:49:30 +02:00 |
|
kaetemi
|
1928c9c679
|
Remove some unused includes, re #43
|
2013-06-27 03:16:53 +02:00 |
|
kaetemi
|
1e461ec4f3
|
Some more debug functions moved, see #43
|
2013-06-27 03:04:40 +02:00 |
|
kaetemi
|
d919591093
|
Moved some temp code out of main_loop.cpp, ref #43
|
2013-06-27 02:43:51 +02:00 |
|
kaetemi
|
a046b1c494
|
Take some debug render code out of main_loop.cpp, see #43
|
2013-06-27 02:13:48 +02:00 |
|
kaetemi
|
825ebb3335
|
Separate some profiling code from main_loop.cpp, see #43
|
2013-06-27 01:43:04 +02:00 |
|
kaetemi
|
b9334e3722
|
Pull CPing out of main_loop.cpp, refs #43
|
2013-06-27 01:23:53 +02:00 |
|
kaetemi
|
9526910d4b
|
Return view as CQuat, see #43
|
2013-06-26 21:36:21 +02:00 |
|
kaetemi
|
5fa4beab46
|
Fixes to compile Ryzom Client with lua 5.2
|
2013-06-16 03:43:45 +02:00 |
|
mattraykowski
|
aa261f28a4
|
merging gui editor repo.
|
2013-02-14 09:53:06 -06:00 |
|
dfighter1985
|
c9692cfc05
|
CHANGED: #1471 Moved some Lua related code from CInterfaceManager to CLuaManager and CInterfaceParser.
|
2012-07-12 09:01:35 +02:00 |
|
dfighter1985
|
215f7124d2
|
CHANGED: #1471 CGroupTable and CGroupCell are now part of the NELGUI library and are under the NLGUI namespace.
|
2012-06-29 06:58:14 +02:00 |
|
dfighter1985
|
e209a6c77d
|
CHANGED: #1471 CGroupTable and CGroupCell no longer depend on CInterfaceManager, and a Ryzom game global.
|
2012-06-29 06:15:56 +02:00 |
|
dfighter1985
|
3933bd73d3
|
CHANGED: #1471 CCtrlPolygon is now in the NELGUI library and is under NLGUI.
|
2012-06-16 02:55:19 +02:00 |
|
dfighter1985
|
529dd877fe
|
CHANGED: #1471 Finally moved some of the basic widget classes and the widget manager, action handler manager to the GUI lib. Also moved some GUI related methods back to CLuaIHM.
|
2012-06-09 01:37:43 +02:00 |
|
dfighter1985
|
d9e1fcad72
|
CHANGED: #1471 CWidgetManager no longer depends on CViewPointer. Instead it depends on the new class CViewPointerBase.
|
2012-06-07 23:57:02 +02:00 |
|
dfighter1985
|
7a32e739e7
|
CHANGED: #1471 Moved lots of code from CInterfaceManager to CWidgetManager ( mostly code that is directly used by the widgets )
|
2012-06-03 03:48:31 +02:00 |
|
dfighter1985
|
891859406f
|
CHANGED: #1471 CViewRenderer is now a separate Simpleton and not a part of CInterfaceManager.
|
2012-06-01 03:41:44 +02:00 |
|
dfighter1985
|
2e9fe265f2
|
CHANGED: #1471 Moved some more code from CInterfaceManager to CWidgetManager ( mostly widget lookup, modal handling, pointer, etc )
|
2012-05-31 04:27:27 +02:00 |
|
sfb
|
2f9410f22d
|
Fixed EOL issues and added .hgeol file.
|
2012-05-29 08:31:11 -05:00 |
|
dfighter1985
|
dc6c1db2cd
|
CHANGED: #1471 instead of CInterfaceManager, the new global db manager will be used.
|
2012-05-24 05:02:24 +02:00 |
|
dfighter1985
|
731d1ced46
|
CHANGED: #1471 Moved the previously refactored code to the NELGUI library.
|
2012-05-23 04:13:58 +02:00 |
|
dfighter1985
|
4db9e47d13
|
Added: #1471 CLuaManager, Singleton for the Lua state, the code parts that depend on a globally available Lua state now depend on this instead of CInterfaceManager. Also refactored the code so it's ready to be moved to the NELGUI lib.
|
2012-05-23 02:41:43 +02:00 |
|
dfighter1985
|
d2d4838252
|
Refactored the static branch observing code into a new class CCDBBranchObservingHandler. The CDB system *should* be fully reusable now!
|
2012-04-22 06:45:35 +02:00 |
|
kervala
|
a272d956c2
|
Changed: #1433 Merge changes from patch 1.13
|
2012-02-27 16:10:47 +01:00 |
|
kervala
|
5b5a050616
|
Changed: Exceptions catched by reference
|
2011-06-03 10:35:25 +02:00 |
|