Commit graph

66 commits

Author SHA1 Message Date
kaetemi
a6812f5844 Merge with game-device 2014-07-31 02:07:20 +02:00
kaetemi
94c3613ece Fix #71 2014-07-28 22:16:41 +02:00
kaetemi
a6327001dd Backed out changeset: 7bdb27443f88 2014-07-28 22:15:09 +02:00
kaetemi
18ade6cbd4 Trash DirectInput 2014-07-12 17:17:24 +02:00
kaetemi
0f5f1f9047 Trash DirectInput 2014-07-08 22:21:11 +02:00
kervala
df32fe7e02 Changed: #71 Crash when entering rooms (patch provided by Tierry Anthony, thanks!) 2013-12-14 09:18:51 +01:00
kervala
b7feea6c95 Fixed: Warning with clang 2013-11-13 21:40:41 +01:00
kaetemi
9dc9acd68f Merge with default 2013-08-01 23:02:49 +02:00
kaetemi
34553ca2db Fix a compile error 2013-07-28 17:49:28 +02:00
kaetemi
7442168061 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:DIRECTION"") 2013-07-28 09:06:11 +02:00
kaetemi
c2b29881bb Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false) 2013-07-28 00:29:32 +02:00
Michael Witrant
f393622573 Fixed Linux build failure because a temporary pointer was passed, ref #43 2013-07-06 19:34:28 +02:00
kaetemi
a1ded7183a Handle head orientation in ryzom client, ref #43 2013-07-05 04:09:53 +02:00
kaetemi
cb9e5762db Don't render to texture when in wireframe mode, re #43 2013-07-05 03:42:38 +02:00
kaetemi
c3f6f5b8ff Put stereo render loop inside ryzom client main loop, see #43 2013-07-05 02:38:56 +02:00
kaetemi
541f75920b Init/release VR interfaces in ryzom client, ref #43 2013-07-05 02:04:34 +02:00
kaetemi
59edf6ea13 Move some more updates out of the render code, see #43 2013-07-05 00:47:17 +02:00
kaetemi
5e5cfba035 Some necessary changes to camera setting, re #43 2013-07-05 00:17:09 +02:00
kaetemi
32e3da752f Some more cleanup 2013-07-04 23:41:46 +02:00
kaetemi
78276ab782 Make oversize screenshots be perfectly seamless 2013-07-04 23:11:15 +02:00
kaetemi
86870d66fb Pull weather updates out of scene render 2013-07-04 22:39:05 +02:00
kaetemi
bfae91eb88 Correctly apply bloom on oversize screenshots 2013-07-04 22:26:31 +02:00
kaetemi
ee227aaf9c Refactor fulldetail override 2013-07-04 22:18:19 +02:00
kaetemi
3a4204e091 Separate some camera related functions, ref #43 2013-06-27 04:11:09 +02:00
kaetemi
f84f5807c1 Move some config stuff out of main_loop.cpp, see #43 2013-06-27 03:49:30 +02:00
kaetemi
1928c9c679 Remove some unused includes, re #43 2013-06-27 03:16:53 +02:00
kaetemi
1e461ec4f3 Some more debug functions moved, see #43 2013-06-27 03:04:40 +02:00
kaetemi
d919591093 Moved some temp code out of main_loop.cpp, ref #43 2013-06-27 02:43:51 +02:00
kaetemi
a046b1c494 Take some debug render code out of main_loop.cpp, see #43 2013-06-27 02:13:48 +02:00
kaetemi
825ebb3335 Separate some profiling code from main_loop.cpp, see #43 2013-06-27 01:43:04 +02:00
kaetemi
b9334e3722 Pull CPing out of main_loop.cpp, refs #43 2013-06-27 01:23:53 +02:00
kaetemi
9526910d4b Return view as CQuat, see #43 2013-06-26 21:36:21 +02:00
kaetemi
5fa4beab46 Fixes to compile Ryzom Client with lua 5.2 2013-06-16 03:43:45 +02:00
mattraykowski
aa261f28a4 merging gui editor repo. 2013-02-14 09:53:06 -06:00
dfighter1985
c9692cfc05 CHANGED: #1471 Moved some Lua related code from CInterfaceManager to CLuaManager and CInterfaceParser. 2012-07-12 09:01:35 +02:00
dfighter1985
215f7124d2 CHANGED: #1471 CGroupTable and CGroupCell are now part of the NELGUI library and are under the NLGUI namespace. 2012-06-29 06:58:14 +02:00
dfighter1985
e209a6c77d CHANGED: #1471 CGroupTable and CGroupCell no longer depend on CInterfaceManager, and a Ryzom game global. 2012-06-29 06:15:56 +02:00
dfighter1985
3933bd73d3 CHANGED: #1471 CCtrlPolygon is now in the NELGUI library and is under NLGUI. 2012-06-16 02:55:19 +02:00
dfighter1985
529dd877fe CHANGED: #1471 Finally moved some of the basic widget classes and the widget manager, action handler manager to the GUI lib. Also moved some GUI related methods back to CLuaIHM. 2012-06-09 01:37:43 +02:00
dfighter1985
d9e1fcad72 CHANGED: #1471 CWidgetManager no longer depends on CViewPointer. Instead it depends on the new class CViewPointerBase. 2012-06-07 23:57:02 +02:00
dfighter1985
7a32e739e7 CHANGED: #1471 Moved lots of code from CInterfaceManager to CWidgetManager ( mostly code that is directly used by the widgets ) 2012-06-03 03:48:31 +02:00
dfighter1985
891859406f CHANGED: #1471 CViewRenderer is now a separate Simpleton and not a part of CInterfaceManager. 2012-06-01 03:41:44 +02:00
dfighter1985
2e9fe265f2 CHANGED: #1471 Moved some more code from CInterfaceManager to CWidgetManager ( mostly widget lookup, modal handling, pointer, etc ) 2012-05-31 04:27:27 +02:00
sfb
2f9410f22d Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
dfighter1985
dc6c1db2cd CHANGED: #1471 instead of CInterfaceManager, the new global db manager will be used. 2012-05-24 05:02:24 +02:00
dfighter1985
731d1ced46 CHANGED: #1471 Moved the previously refactored code to the NELGUI library. 2012-05-23 04:13:58 +02:00
dfighter1985
4db9e47d13 Added: #1471 CLuaManager, Singleton for the Lua state, the code parts that depend on a globally available Lua state now depend on this instead of CInterfaceManager. Also refactored the code so it's ready to be moved to the NELGUI lib. 2012-05-23 02:41:43 +02:00
dfighter1985
d2d4838252 Refactored the static branch observing code into a new class CCDBBranchObservingHandler. The CDB system *should* be fully reusable now! 2012-04-22 06:45:35 +02:00
kervala
a272d956c2 Changed: #1433 Merge changes from patch 1.13 2012-02-27 16:10:47 +01:00
kervala
5b5a050616 Changed: Exceptions catched by reference 2011-06-03 10:35:25 +02:00