kaetemi
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aa85673b3b
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Flag some TODO's
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2013-09-09 20:55:23 +02:00 |
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kaetemi
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beb66b19b7
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Merge with default
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2013-09-07 16:25:45 +02:00 |
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kaetemi
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b5b170ad84
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Merge
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2013-09-07 15:54:36 +02:00 |
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kaetemi
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1d1fb14fc8
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Comment if-check around commented unused client-side speed limiting code
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2013-09-07 15:53:00 +02:00 |
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kervala
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2a0d588cb5
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Changed: Merged code from official client
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2013-09-06 15:00:01 +02:00 |
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kaetemi
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9dc9acd68f
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Merge with default
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2013-08-01 23:02:49 +02:00 |
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kaetemi
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7a8db939ad
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Missed one
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2013-07-28 18:22:35 +02:00 |
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kaetemi
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bff229da69
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Fix a typo
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2013-07-28 18:19:51 +02:00 |
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kaetemi
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880e9dc082
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Fix another compile error
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2013-07-28 18:02:43 +02:00 |
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kaetemi
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d9c15ede09
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Can't include this here. A light header with all of these maximum constants might be handy
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2013-07-28 17:59:05 +02:00 |
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kaetemi
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34553ca2db
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Fix a compile error
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2013-07-28 17:49:28 +02:00 |
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kaetemi
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7442168061
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Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:DIRECTION"")
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2013-07-28 09:06:11 +02:00 |
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kaetemi
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430bfd26c6
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Make _ShowReticleLeaf static
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2013-07-28 08:35:40 +02:00 |
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kaetemi
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527df2511b
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Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:CDB_INIT_IN_PROGRESS")
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2013-07-28 08:22:53 +02:00 |
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kaetemi
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10e4eb4634
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Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:MK_MOVE")
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2013-07-28 08:19:54 +02:00 |
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kaetemi
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b32f8b5025
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Avoid redundant per-frame calls to getDbProp("UI:SAVE:USER_CHAR_FADE")
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2013-07-28 08:16:02 +02:00 |
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kaetemi
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30ea315002
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Avoid redundant per-frame calls to getDbProp("SERVER:WEATHER:VALUE")
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2013-07-28 08:13:19 +02:00 |
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kaetemi
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1674b81cce
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Avoid redundant calls to getDbProp("UI:SAVE:INSCENE:...")
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2013-07-28 07:55:16 +02:00 |
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kaetemi
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37277019be
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Avoid redundant calls to getDbProp in CEntityCL
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2013-07-28 06:45:43 +02:00 |
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kaetemi
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3fe1a17503
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Avoid redundant per-frame calls to getDbProp("UI:ENTITY:GUILD:#:ICON")
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2013-07-28 05:48:59 +02:00 |
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kaetemi
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b09e28e9e0
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Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
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2013-07-28 05:10:07 +02:00 |
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kaetemi
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22934d2b60
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Avoid redundant per-frame calls to getDbProp("SERVER:USER:DEFAULT_WEIGHT_HANDS")
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2013-07-28 05:10:06 +02:00 |
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kaetemi
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8bbb438674
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Avoid redundant per-frame calls to getDbProp in CNetManager
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2013-07-28 05:10:06 +02:00 |
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kaetemi
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36c969252b
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Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
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2013-07-28 00:48:34 +02:00 |
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kaetemi
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1273830c0e
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Avoid redundant per-frame calls to getDbValue32(toString("SERVER:CHARACTER_INFO:CHARACTERISTICS%d:VALUE", i))
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2013-07-28 00:29:32 +02:00 |
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kaetemi
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c2b29881bb
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Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false)
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2013-07-28 00:29:32 +02:00 |
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kaetemi
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2cd88e5d9e
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Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false)
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2013-07-28 00:29:32 +02:00 |
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kaetemi
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beff07c398
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Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE")
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2013-07-28 00:29:25 +02:00 |
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kaetemi
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dfd92eb40d
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Merge with default
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2013-07-19 18:12:08 +02:00 |
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kaetemi
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32553f4d87
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Some necessary ryzom tools did not build when client and server were unchecked
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2013-07-19 18:11:31 +02:00 |
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Michael Witrant
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f393622573
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Fixed Linux build failure because a temporary pointer was passed, ref #43
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2013-07-06 19:34:28 +02:00 |
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kaetemi
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a1ded7183a
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Handle head orientation in ryzom client, ref #43
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2013-07-05 04:09:53 +02:00 |
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kaetemi
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cb9e5762db
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Don't render to texture when in wireframe mode, re #43
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2013-07-05 03:42:38 +02:00 |
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kaetemi
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c3f6f5b8ff
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Put stereo render loop inside ryzom client main loop, see #43
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2013-07-05 02:38:56 +02:00 |
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kaetemi
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541f75920b
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Init/release VR interfaces in ryzom client, ref #43
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2013-07-05 02:04:34 +02:00 |
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kaetemi
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59edf6ea13
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Move some more updates out of the render code, see #43
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2013-07-05 00:47:17 +02:00 |
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kaetemi
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5e5cfba035
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Some necessary changes to camera setting, re #43
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2013-07-05 00:17:09 +02:00 |
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kaetemi
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32e3da752f
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Some more cleanup
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2013-07-04 23:41:46 +02:00 |
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kaetemi
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78276ab782
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Make oversize screenshots be perfectly seamless
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2013-07-04 23:11:15 +02:00 |
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kaetemi
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86870d66fb
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Pull weather updates out of scene render
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2013-07-04 22:39:05 +02:00 |
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kaetemi
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bfae91eb88
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Correctly apply bloom on oversize screenshots
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2013-07-04 22:26:31 +02:00 |
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kaetemi
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ee227aaf9c
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Refactor fulldetail override
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2013-07-04 22:18:19 +02:00 |
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kaetemi
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3a4204e091
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Separate some camera related functions, ref #43
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2013-06-27 04:11:09 +02:00 |
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kaetemi
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f84f5807c1
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Move some config stuff out of main_loop.cpp, see #43
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2013-06-27 03:49:30 +02:00 |
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kaetemi
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1928c9c679
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Remove some unused includes, re #43
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2013-06-27 03:16:53 +02:00 |
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kaetemi
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1e461ec4f3
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Some more debug functions moved, see #43
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2013-06-27 03:04:40 +02:00 |
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kaetemi
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d919591093
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Moved some temp code out of main_loop.cpp, ref #43
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2013-06-27 02:43:51 +02:00 |
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kaetemi
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a046b1c494
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Take some debug render code out of main_loop.cpp, see #43
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2013-06-27 02:13:48 +02:00 |
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kaetemi
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825ebb3335
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Separate some profiling code from main_loop.cpp, see #43
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2013-06-27 01:43:04 +02:00 |
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kaetemi
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b9334e3722
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Pull CPing out of main_loop.cpp, refs #43
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2013-06-27 01:23:53 +02:00 |
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