Commit graph

1202 commits

Author SHA1 Message Date
kervala
429ac753e9 Changed: #878 Fix typos in comments/code 2012-09-11 20:16:26 +02:00
kaetemi
1f5e08b20f Fixed: A strange loading crash with bad textures 2012-07-28 12:40:36 +02:00
kaetemi
e029348d9a Fixed: Typos 2012-07-28 11:31:28 +02:00
kaetemi
d14bbaf331 Added: Implementation of timer tests for linux 2012-07-28 01:32:48 +02:00
kaetemi
555336bbea Changed: Simplify more 2012-07-27 22:49:17 +02:00
kaetemi
1c9c2eeded Changed: Simplify some things 2012-07-27 22:33:07 +02:00
kaetemi
bf70ca6bb2 Added: Function to prefer high resolution local time 2012-07-27 22:26:49 +02:00
kaetemi
96d8d45c1d Added: Function and tool to check system timer sanity across cpu cores 2012-07-27 21:20:07 +02:00
kaetemi
d44cbd240c Fixed: Compile error in MFC Object Viewer with sound sheet id as CSheetId 2012-07-25 10:15:04 +02:00
kaetemi
d79e04e4dd Fixed: Valgrind warnings 2012-06-28 11:30:58 +02:00
kaetemi
e9f75e639d Fixed: Valgrind warnings 2012-06-28 11:08:36 +02:00
kaetemi
67c2eb523f Changed: Different default type id for sound sheet id workaround 2012-06-05 19:11:43 +02:00
kaetemi
8a80c21661 Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types 2012-06-05 15:13:13 +02:00
kaetemi
6a806d82d2 Changed: Small optimization for sheet id constructor with default type 2012-06-05 14:03:38 +02:00
kaetemi
a57881561b Fixed: Bad serialization of sound name in background sounds
--HG--
branch : sound_dev
2012-06-04 13:28:03 +02:00
kaetemi
fc8e83a0b9 Changed: Assign sane type id to temporary sound sheet ids
--HG--
branch : sound_dev
2012-06-04 13:27:12 +02:00
kaetemi
36eb2a3057 Changed: Tool build_soundbank can also work without sheet id bin
--HG--
branch : sound_dev
2012-06-04 12:37:56 +02:00
kaetemi
d3352cecf6 Changed: Removed some debug messages
--HG--
branch : sound_dev
2012-06-04 12:35:34 +02:00
kaetemi
8a696b55e1 Fixed: Make build_soundbank tool work with latest changes
--HG--
branch : sound_dev
2012-06-03 16:00:43 +02:00
kaetemi
497ae4d09b Added: Temporary workaround for using sound sheet id without updated sheet id bin
--HG--
branch : sound_dev
2012-06-03 15:57:57 +02:00
kaetemi
6bc3ef2ba6 Changed: Also handle distMax with negative alpha in new manual rolloff function
--HG--
branch : sound_dev
2012-06-03 15:56:47 +02:00
kaetemi
2fc601c556 Changed: Avoid some more sqrt calculations
--HG--
branch : sound_dev
2012-06-03 02:00:32 +02:00
kaetemi
19d2d91f86 Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance
--HG--
branch : sound_dev
2012-06-03 01:50:53 +02:00
kaetemi
221d04642a Changed: Debug messages
--HG--
branch : sound_dev
2012-06-02 23:06:48 +02:00
kaetemi
fc4d91fad2 Fixed: Sound CSheetId implementation
--HG--
branch : sound_dev
2012-06-02 18:12:38 +02:00
kaetemi
f79f3fca48 Fixed: Sound CSheetID implementation (part 3) (partially tested)
--HG--
branch : sound_dev
2012-06-02 16:06:10 +02:00
kaetemi
9cd7498fe9 Fixed: Sound CSheetID implementation (part 2) (not tested)
--HG--
branch : sound_dev
2012-06-02 15:24:21 +02:00
kaetemi
3608f0a429 Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
--HG--
branch : sound_dev
2012-06-02 15:21:03 +02:00
kaetemi
aa7598efe2 Fixed: Sound CSheetId implementation (part 1) (not tested)
--HG--
branch : sound_dev
2012-06-02 14:54:39 +02:00
kaetemi
35503d03e5 Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
--HG--
branch : sound_dev
2012-06-02 14:53:11 +02:00
kaetemi
cab401fa13 Merged: From default to sound_dev
--HG--
branch : sound_dev
2012-06-02 11:09:14 +02:00
sfb
af454dd1cf Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
Fabien_HENON
a55297c29a Changed: #1469 StringId conversion to CSheetId for sounds
--HG--
branch : gsoc2012-fabien
2012-05-26 23:40:27 +02:00
Fabien_HENON
dd6f2f2611 Changed: #1469 Getting last version from default branch
--HG--
branch : gsoc2012-fabien
2012-05-26 21:38:30 +02:00
Fabien_HENON
f70bdc4032 Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET)
--HG--
branch : gsoc2012-fabien
2012-05-26 19:21:19 +02:00
kervala
e9692f5fea Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON 2012-05-24 20:28:19 +02:00
rti
63191bb27d Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++) 2012-05-24 16:33:56 +02:00
Fabien_HENON
5174e15521 Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
--HG--
branch : gsoc2012-fabien
2012-05-23 22:27:39 +02:00
kaetemi
fade75eba6 Added: Hack to exclude .sound sheets starting with _ from being filtered out from the sheet_id.bin. Sound sheets do not follow the conventional sheets naming pattern at the moment 2012-05-23 22:05:34 +02:00
kervala
b0c27a92ce Fixed: Some Windows.h inclusions 2012-05-21 10:03:08 +02:00
kervala
96372fb098 Changed: #878 Fix typos in comments/code 2012-05-19 23:43:42 +02:00
kervala
d2de5596f5 Fixed: Compilation under Linux 2012-05-18 21:08:21 +02:00
kervala
b0e48907d7 Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!) 2012-05-18 20:53:59 +02:00
sfb
a1e65ad691 merge incoming 2012-05-15 13:52:33 -05:00
sfb
a8a455fddd Changed: #1306 Added basic new form creation. Lots of bugs still. 2012-05-15 13:51:48 -05:00
kervala
097138eaba Changed: #1275 Compilation under Mac OS X 2012-05-15 12:58:20 +02:00
kervala
2e08d335ab Changed: #825 Remove all warnings when compiling Ryzom 2012-05-15 12:55:56 +02:00
kervala
d4372f4aa1 Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols 2012-05-14 13:21:00 +02:00
kervala
06df6c64b7 Changed: #825 Remove all warnings when compiling Ryzom 2012-05-14 13:06:37 +02:00
kervala
db208efe92 Changed: #1275 Create an OpenGL ES driver 2012-05-13 17:43:46 +02:00
kervala
f7888cb7c9 Changed: #1275 Added OpenGL ES CMake module 2012-05-13 16:23:48 +02:00
kervala
5f04213d44 Changed: #1275 Create an OpenGL ES driver 2012-05-13 15:27:20 +02:00
kervala
dbd45081f4 Changed: Include OpenGL headers in "opengl" directory 2012-05-13 15:26:45 +02:00
kervala
7a23895df3 Changed: Update glext.h 2012-05-12 20:58:23 +02:00
kervala
26dd470afc Changed: #1275 Create an OpenGL ES driver 2012-05-12 20:56:37 +02:00
kervala
07dd298ed2 Changed: Include stdopengl.h in Objective-C files 2012-05-12 20:55:58 +02:00
kervala
f6c77399a9 Fixed: Renable PCH under for OpenGL driver under Mac OS X 2012-05-12 20:54:37 +02:00
kervala
cf5e9bc8d9 Changed: #1275 Create an OpenGL ES driver 2012-05-12 19:21:52 +02:00
sfb
fbc6e6f5fe Changed: #1306 Implemented basic form saving. 2012-05-03 08:02:14 -05:00
kaetemi
ad3a424d56 Fixed: Compile error 2012-04-30 09:38:27 +02:00
sfb
c0bbb9135e merge 2012-04-26 13:07:43 -05:00
sfb
e6df7a7703 Changed: #1306 Implemented add/removing parent sheets, moved everything out of Plugin and into GeorgesQt namespace to eliminate ambiguity with other plugins. 2012-04-26 13:05:53 -05:00
dnk-88
4bed6e3261 Changed: #1306 Improved ui of geqt 2012-04-23 20:30:57 +03:00
sfb
cd6dfef39d Changed: #1306 Added undo stack deeper (for later) and began adding form context menus proof-of-concept. 2012-04-20 15:40:02 -05:00
sfb
70ec74a97f Changed: #1306 Implemented core "open" action to load a form from an arbitrary location. 2012-04-20 12:46:18 -05:00
kaetemi
b3260314ac Fixed: Crash on exit caused by incomplete music channel reset 2012-04-13 23:30:35 +02:00
kaetemi
adfffad551 Fixed: Typo 2012-04-13 14:15:04 +02:00
kaetemi
f17f7e726d Changed: #1459 Reserve functional group controller node names 2012-04-13 13:59:24 +02:00
kaetemi
def7d31721 Merge 2012-04-13 11:59:56 +02:00
kaetemi
cdb719130f Changed: #1459 Simplify the sound group controller interface 2012-04-13 11:54:20 +02:00
kervala
e3170b57bc Changed: #825 Remove all warnings when compiling Ryzom 2012-04-13 10:07:06 +02:00
kaetemi
de4e298fb6 Changed: Provide a fake sound name for fake CSound created by music channel 2012-04-13 03:10:13 +02:00
kaetemi
b13f0dcb34 Fixed: #1298 Replace assert with warning when physical sound source fails to play 2012-04-12 21:38:28 +02:00
kaetemi
4a02d20a4c Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
--HG--
branch : sound_dev
2012-04-12 18:16:53 +02:00
kaetemi
b371588b93 Added: Log warnings when setting excessively high max distances on sound sources
--HG--
branch : sound_dev
2012-04-12 18:06:33 +02:00
kaetemi
f9745080b5 Removed: Warning messages
--HG--
branch : sound_dev
2012-04-12 17:56:54 +02:00
kaetemi
d63bda28f4 Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled
--HG--
branch : sound_dev
2012-04-12 17:48:56 +02:00
kaetemi
b6025fc008 Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
--HG--
branch : sound_dev
2012-04-12 17:24:06 +02:00
kaetemi
015f47d71d Changed: #795 Handle safely when audio decoder fails to be created
--HG--
branch : sound_dev
2012-04-12 12:06:03 +02:00
kaetemi
a33f3e7e32 Merge
--HG--
branch : sound_dev
2012-04-12 00:28:10 +02:00
kaetemi
1b41357a43 Fixed: #795 #1460 Linux compile of new sound samples
--HG--
branch : sound_dev
2012-04-12 00:27:03 +02:00
kaetemi
1cd4936ceb Changed: #795 #1460 Make sure the streaming thread safely stops in all cases
--HG--
branch : sound_dev
2012-04-12 00:25:26 +02:00
kaetemi
b486e22a96 Fixed: Typos and warnings
--HG--
branch : sound_dev
2012-04-11 23:34:36 +02:00
kaetemi
80bf70efbb Changed: Make CWinThread::start more sane, and fixed a typo
--HG--
branch : sound_dev
2012-04-11 22:05:18 +02:00
kaetemi
c0c5ee6d93 Fixed: Implementation for CPThread::isRunning()
--HG--
branch : sound_dev
2012-04-11 21:55:33 +02:00
kaetemi
1b49b59e02 Fixed: #795 Hang when stopping file stream source that is synchronously waiting for play
--HG--
branch : sound_dev
2012-04-11 21:51:01 +02:00
kaetemi
c03655b0ba Added: Some sort of implementation for CPThread::isRunning()
--HG--
branch : sound_dev
2012-04-11 20:20:02 +02:00
kaetemi
695dac7783 Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels
--HG--
branch : sound_dev
2012-04-11 19:30:37 +02:00
kaetemi
2f504788f0 Added: #795 Synchronous loading of audio file streams
--HG--
branch : sound_dev
2012-04-11 18:07:16 +02:00
kaetemi
3bbf48e699 Added: #795 Sample for creating a sound source using .sound sheet with .ogg file
--HG--
branch : sound_dev
2012-04-11 17:44:57 +02:00
kaetemi
bbd291a089 Added: #795 Streamed audio file sound source
--HG--
branch : sound_dev
2012-04-11 17:39:46 +02:00
kaetemi
57aa8b4d74 Fixed: #795 Removed unused include
--HG--
branch : sound_dev
2012-04-11 15:45:59 +02:00
kaetemi
70ca1197c5 Fixed: Typo in cmake project for stream sample
--HG--
branch : sound_dev
2012-04-11 15:45:04 +02:00
kaetemi
19599cd9f5 Changed: Allow changing looping parameter of audio decoder after init
--HG--
branch : sound_dev
2012-04-11 15:44:02 +02:00
kaetemi
1758ed6a96 Added: Function to set thread priority
--HG--
branch : sound_dev
2012-04-11 15:38:49 +02:00
kaetemi
268f2e247f Fixed: Potential bug in CWinThread, someone using a mutex on the stack again
--HG--
branch : sound_dev
2012-04-11 13:24:03 +02:00
kaetemi
1d0052d228 Changed: Turned off pitch change in stream ogg vorbis sample
--HG--
branch : sound_dev
2012-04-11 11:55:30 +02:00
kaetemi
1b88f2782b Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound
--HG--
branch : sound_dev
2012-04-11 11:52:28 +02:00
kaetemi
09717924cf Removed: #795 CMusicBuffer from sound lowlevel
--HG--
branch : sound_dev
2012-04-11 11:40:42 +02:00
kaetemi
1ab53c8bb2 Changed: Apply changes from CMusicBuffer to CAudioDecoder
--HG--
branch : sound_dev
2012-04-11 11:39:21 +02:00