Commit graph

441 commits

Author SHA1 Message Date
kaetemi
6c3bcc2439 Merge with default
--HG--
branch : multipass-stereo
2014-08-03 22:15:39 +02:00
kaetemi
1c67d6ec0f GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
kaetemi
6a21d0503c 3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
2014-08-03 21:09:55 +02:00
kaetemi
78ce8f4f25 GL: Share depth and stencil to get similar behaviour to D3D driver
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branch : multipass-stereo
2014-08-03 18:59:19 +02:00
kaetemi
61f97fae40 Fix issue with render target in OpenGL when size not specified
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branch : multipass-stereo
2014-07-31 17:41:56 +02:00
kaetemi
22d03c5f79 Mode2D selection
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branch : multipass-stereo
2014-07-31 03:53:38 +02:00
kaetemi
496f7f268c Trash DirectInput
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branch : game-device
2014-07-12 17:17:24 +02:00
kaetemi
f281622d47 Trash DirectInput
--HG--
branch : game-device
2014-07-08 22:21:11 +02:00
kaetemi
353c74ff21 Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 2014-06-21 06:41:14 +02:00
kaetemi
93e97c56cd Implement occlusion queries for AMD/ATI in the OpenGL driver 2014-06-19 21:49:33 +02:00
kaetemi
43be0fd2a5 Fix D3D driver compile under MinGW 2014-06-18 16:29:02 +02:00
kaetemi
f4fd8bb669 Fix linking of OpenGL driver under MinGW 2014-06-18 01:21:05 +02:00
kaetemi
ad0bf64b18 Cleanup extension initialization 2014-06-05 15:03:09 +02:00
kaetemi
766cace955 Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing. 2014-06-04 18:59:54 +02:00
kervala
ed1a84c99b Changed: Updated OpenGL and OpenGL ES headers
--HG--
branch : compatibility
2014-04-17 10:44:03 +02:00
kervala
831758beb1 Fixed: nglXSwapIntervalEXT return type should be void
--HG--
branch : compatibility
2014-04-17 10:16:30 +02:00
kervala
8f6c32bd69 Backed out changeset: 3937923211ec
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branch : compatibility
2014-03-29 12:45:22 +01:00
kervala
c83afd649d Changed: Replaced some Mac OS X warnings by TODO comments
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branch : compatibility
2014-03-27 16:36:00 +01:00
kervala
81881a583f Fixed: Switch not handled warnings
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branch : compatibility
2014-03-27 15:53:19 +01:00
kervala
8fa24eeb4e Fixed: Warnings with clang: wrong ! and == operators order
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branch : compatibility
2014-03-27 15:50:58 +01:00
kervala
7ab7952dbd Changed: Removed useless definitions
--HG--
branch : compatibility
2014-03-27 13:39:46 +01:00
kervala
ee87716aa0 Changed: Updated OpenGL headers
--HG--
branch : compatibility
2014-03-27 13:39:16 +01:00
kervala
a77bddf265 Changed: Give priority to ARB extensions in tests
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branch : compatibility
2014-03-26 14:36:00 +01:00
kervala
d4fb36d1eb Changed: Detect available video memory with OpenGL extensions
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branch : compatibility
2014-03-26 14:34:07 +01:00
kervala
3e30929867 Changed: Use OpenGL ES functions prototypes from official headers
--HG--
branch : compatibility
2014-03-26 14:32:00 +01:00
kervala
406df1c59c Changed: Optimize OpenGL driver PCH
--HG--
branch : compatibility
2014-03-26 14:31:32 +01:00
kervala
713c07e1e6 Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002

--HG--
branch : compatibility
2014-03-26 14:14:36 +01:00
botanic
e728daa7cd Add CMAKE option and NVIDIA PerfHUD support 2014-02-07 19:49:40 -08:00
kervala
b96ad682f5 Fixed: Compilation under Mac OS X 2013-11-13 22:23:24 +01:00
kervala
af1721a0a4 Changed: Don't need to change _PolygonSmooth if value is the same 2013-11-13 21:55:14 +01:00
kervala
166607f644 Changed: Implement VSync under Mac OS X 2013-11-13 21:54:45 +01:00
kervala
d8a6c9f966 Fixed: Warning with clang 2013-11-13 21:40:41 +01:00
kervala
b7082644f0 Changed: Updated OpenGL registry 2013-11-13 20:31:08 +01:00
kaetemi
3b4730c890 Fix warnings 2013-09-27 01:32:01 +02:00
kervala
bb7297f260 Fixed: Wrong variable used to compute array length 2013-09-22 13:23:03 +02:00
kervala
b7ddc2c0d2 Fixed: OpenGL ES driver compilation 2013-09-22 13:20:53 +02:00
kaetemi
3c099397d8 Update supportVertexProgram calls 2013-09-14 16:43:36 +02:00
kaetemi
6dfc8d0a00 Rename
--HG--
branch : multipass-stereo
2013-09-14 00:46:10 +02:00
kaetemi
973215e1d0 Cleanup
--HG--
branch : multipass-stereo
2013-09-14 00:36:06 +02:00
kaetemi
f9c9c1836a Use named uniform indices for lighted vertex program
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branch : multipass-stereo
2013-09-13 21:31:47 +02:00
kaetemi
278e19743c Do not use old interface here
--HG--
branch : multipass-stereo
2013-09-13 17:17:11 +02:00
kaetemi
9d93ae51a3 Fixes for d3d
--HG--
branch : multipass-stereo
2013-09-13 17:08:56 +02:00
kaetemi
21a70b4211 Update d3d implementation and add some debugging code
--HG--
branch : multipass-stereo
2013-09-11 01:12:37 +02:00
kaetemi
e8d77e23e0 Rename of a d3d specific class
--HG--
branch : multipass-stereo
2013-09-10 19:53:41 +02:00
kaetemi
88cbc2f82b Simplify
--HG--
branch : multipass-stereo
2013-09-10 15:59:31 +02:00
kaetemi
abafc9b1ef Adjust landscape vertex program to use new interface
--HG--
branch : multipass-stereo
2013-09-10 15:42:42 +02:00
kaetemi
32809d646a Set driver parameters
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branch : multipass-stereo
2013-09-10 02:01:57 +02:00
kaetemi
64643e564b Some fixes
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branch : multipass-stereo
2013-09-10 01:29:53 +02:00
kaetemi
0429e67903 Use CSmartPtr for vertex program
--HG--
branch : multipass-stereo
2013-09-10 00:31:26 +02:00
kaetemi
8f4fe87b7b Set params from storage
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branch : multipass-stereo
2013-09-09 23:39:18 +02:00
kaetemi
e3dead19e4 Replace temporary CMaterial code
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branch : multipass-stereo
2013-09-09 21:44:14 +02:00
kaetemi
ac2e087fbf Cleanup abstract gpu program interface
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branch : multipass-stereo
2013-09-09 18:33:38 +02:00
kaetemi
0d743d7f37 Implement new driver interface in Direct3D driver
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branch : multipass-stereo
2013-09-09 16:36:29 +02:00
kaetemi
81876009d3 Implement new driver interface in OpenGL driver
--HG--
branch : multipass-stereo
2013-09-09 14:43:10 +02:00
kaetemi
05583d134a Cleanup driver interface
--HG--
branch : multipass-stereo
2013-09-08 21:57:27 +02:00
kaetemi
ee0396bd6f Implement new gpu program interface in direct3d driver
--HG--
branch : multipass-stereo
2013-09-07 22:00:07 +02:00
kaetemi
350b580085 Implement new gpu program interface in opengl driver
--HG--
branch : multipass-stereo
2013-09-07 21:30:40 +02:00
kaetemi
96b2df8405 Merge with default
--HG--
branch : multipass-stereo
2013-08-01 23:02:49 +02:00
kaetemi
1c3fbf0256 Improve performance of UsedTexture debugging info in OpenGL driver
--HG--
branch : kaetemi-optimize
2013-07-29 03:41:10 +02:00
kaetemi
d13da7a398 Prefer NPOT texture over RECT texture
--HG--
branch : multipass-stereo
2013-07-02 18:43:15 +02:00
kaetemi
7766116494 Fix a render target issue, see #43
--HG--
branch : multipass-stereo
2013-07-02 00:53:45 +02:00
kaetemi
78179ed809 Rename some functions to follow the same naming convention of others
--HG--
branch : multipass-stereo
2013-06-19 23:49:39 +02:00
kaetemi
ad5b60963f Cleanup
--HG--
branch : multipass-stereo
2013-06-19 23:34:40 +02:00
kaetemi
be33bbc70f Add support for fp40 with opengl
--HG--
branch : multipass-stereo
2013-06-19 22:41:03 +02:00
kaetemi
f278ac7638 Activate textures for postprocessing material under direct3d
--HG--
branch : multipass-stereo
2013-06-19 21:16:13 +02:00
kaetemi
9b0b1008ff Fix linux compile
--HG--
branch : multipass-stereo
2013-06-19 16:18:09 +02:00
kaetemi
dfb110b387 Add function to check which pixel program profiles are available on a driver
--HG--
branch : multipass-stereo
2013-06-19 05:03:47 +02:00
kaetemi
1c3fc17d91 Cleanup more unneeded code
--HG--
branch : multipass-stereo
2013-06-19 02:36:57 +02:00
kaetemi
4200483383 Removed unneeded parser related code from the opengl pixel program implementation
--HG--
branch : multipass-stereo
2013-06-19 02:33:19 +02:00
kaetemi
197c0687d9 Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
--HG--
branch : multipass-stereo
2013-06-19 02:10:38 +02:00
kaetemi
f08de2dcdc Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
--HG--
branch : multipass-stereo
2013-06-19 02:01:12 +02:00
kaetemi
16d47d742f Add some files from old nevrax shader code for exposing pixel programs in the drivers
--HG--
branch : multipass-stereo
2013-06-19 01:14:30 +02:00
kaetemi
f63a275f2b Backed out changeset ea4b76b7213a, bad approach
--HG--
branch : multipass-stereo
2013-06-19 01:03:20 +02:00
kaetemi
87c30bceea Add info structure for multipass camera rendering effects #43
--HG--
branch : multipass-stereo
2013-06-16 20:48:17 +02:00
kervala
671827225d Changed: French comments translated to English 2013-02-11 22:24:48 +01:00
kervala
45c8b20f39 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
kervala
c53d1fb301 Changed: OpenGL headers not being found by PCH 2013-01-09 09:29:15 +01:00
kervala
af366070ea Changed: Simplification of OpenGL ES driver 2012-12-06 10:48:46 +01:00
kervala
9483b7f170 Changed: Updated OpenGL registries 2012-12-06 09:39:53 +01:00
kervala
1715470910 Changed: Display HRESULT when D3DXCreateEffect fails 2012-12-03 09:37:21 +01:00
kervala
95cb41465a Changed: NPOT textures finally don't need that in D3D 2012-10-27 18:44:38 +02:00
kervala
0d782993f9 Fixed #1: Implement anisotropic filtering for textures 2012-10-27 17:46:13 +02:00
kervala
100befeb1b Changed: Minor changes 2012-10-27 16:39:06 +02:00
kervala
7c024fb479 Changed: Simplify OpenGL ES driver by using some aliases 2012-10-27 16:27:13 +02:00
kervala
bced63993b Changed: #573 Add anti-aliasing to the OpenGL Driver 2012-10-17 11:05:51 +02:00
kervala
9a5b97dfff Fixed: Compilation under Mac OS X 2012-10-05 20:36:10 +02:00
kervala
3a3fb5ea1a Changed: Added zbuffer formats (commented) 2012-09-26 12:47:13 +02:00
kervala
8e2009279d Changed: Drivers runtimes should go in NL_DRIVER_PREFIX 2012-09-26 12:46:43 +02:00
kervala
493f033e02 Changed: Added a warning when a texture can't be created in D3D driver 2012-09-26 00:02:27 +02:00
kervala
7a04e920e1 Fixed: #1493 MultiArch support 2012-09-22 22:57:38 +02:00
kervala
8701d6e6ee Fixed: Replaced "Reqiures" by "Requires" in pkg-config files 2012-09-22 22:42:02 +02:00
kervala
429ac753e9 Changed: #878 Fix typos in comments/code 2012-09-11 20:16:26 +02:00
kaetemi
1f5e08b20f Fixed: A strange loading crash with bad textures 2012-07-28 12:40:36 +02:00
sfb
af454dd1cf Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
kervala
e9692f5fea Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON 2012-05-24 20:28:19 +02:00
kervala
097138eaba Changed: #1275 Compilation under Mac OS X 2012-05-15 12:58:20 +02:00
kervala
2e08d335ab Changed: #825 Remove all warnings when compiling Ryzom 2012-05-15 12:55:56 +02:00
kervala
d4372f4aa1 Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols 2012-05-14 13:21:00 +02:00
kervala
db208efe92 Changed: #1275 Create an OpenGL ES driver 2012-05-13 17:43:46 +02:00
kervala
f7888cb7c9 Changed: #1275 Added OpenGL ES CMake module 2012-05-13 16:23:48 +02:00